userAlistaircancel

7,606 Commits over 3,075 Days - 0.10cph!

51 Days Ago
merge from space_station_weapon_skin
51 Days Ago
merge from LadderMove_AndTreeMove
51 Days Ago
merge from naval_update
51 Days Ago
merge from birthday2025
52 Days Ago
Wooden boat door, hidden and uncraftable - needs more thinking of how it's implemented compared to a normal door, future skin
53 Days Ago
merge from naval_update
54 Days Ago
merge from main
54 Days Ago
merge from Techtree_PrimHard_Nava
54 Days Ago
Hide and disable boat ladder
54 Days Ago
merge from naval_update
55 Days Ago
naval_update -> main
55 Days Ago
naval_update -> main - Staging wipe, Course locked, no piviting now
55 Days Ago
boat engine t2 Updated t2 techtree
55 Days Ago
greatly reduce low grade fuel cost for boat building
55 Days Ago
save++ network++ persistance++
55 Days Ago
updated cannonball craft, removed duplicate item blueprint comp crafts 2 at once
56 Days Ago
boat engine now uses more fuel per sec
56 Days Ago
base (vanilla) techtree pass
57 Days Ago
Boatbuilding station, cannonball and boat planner pass
57 Days Ago
boat building deployables gameplay pass - WIP
58 Days Ago
merge from naval_update
58 Days Ago
Renamed boat planner to Boat Building Plan Boat building pieaces pieces now require low amounts of low grade fuel (pitch / tar)
59 Days Ago
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59 Days Ago
merge from puzzlereset_command_improvements
59 Days Ago
merge from guide_materials_tweaks
59 Days Ago
merge from techtree_open_default_level
2 Months Ago
merge from space_station_building_skin
2 Months Ago
merge from birthday2025
2 Months Ago
merge from spinnerfixes
2 Months Ago
merge from fix_extra_autoswitching_log
2 Months Ago
merge from applygenes_command
2 Months Ago
merge from vending_mapmarker_close
2 Months Ago
merge from spawn_all_deployables_shelter_fix
2 Months Ago
merge from main
2 Months Ago
network++
2 Months Ago
merge from playable_monument_scenes
2 Months Ago
powerplant update
2 Months Ago
merge from powerplant_dropzone
2 Months Ago
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene - few misc errors need cleaning up, terrain components largely out of date across scenes - continue to use monument island for procgen like experience
2 Months Ago
drop zone moved, prevents hackable dropping on lighting
2 Months Ago
merge from fillwater_improvements
2 Months Ago
merge from helicopter_flare_balance_pass
2 Months Ago
merge from harbor_swingbridge_parent_fix
2 Months Ago
merge from m15_3p_emmisive_fix
2 Months Ago
merge from tactical_gloves_skinnable - tac gloves now skinnable
2 Months Ago
merge from rivals
2 Months Ago
simple modders red puzzle prefab
2 Months Ago
manifest
2 Months Ago
loud static phonebooth
2 Months Ago
vault door impact fx hit fix