userAlistaircancel

7,237 Commits over 2,953 Days - 0.10cph!

5 Days Ago
S2P radtown_small_3 Minior spawn location changes
5 Days Ago
shuffled loot locations of train yard Fixed max population exceeding spawn points - meaning loot rarely spawned inside each other Added more loot spawn positions S2P
5 Days Ago
shuffled locations of water treatment plant loot Moved diesel behind puzzle S2P
5 Days Ago
merge from meta_shift
5 Days Ago
tweaked shote_crate filters
5 Days Ago
merge from /meta_shift/monument_loot_shuffle
5 Days Ago
merge from main
5 Days Ago
merge from fix_vitals_sorting
5 Days Ago
merge from vehicle_damage_stat_display
5 Days Ago
merge from marker_teleport
5 Days Ago
merge from bear_meat_20
5 Days Ago
merge from sleeping_bag_shadows
5 Days Ago
merge from optimize_flashlights
5 Days Ago
merge from codelockedhackablecrate_modded_prefabs
5 Days Ago
merge from Wildlife_Cull_JungleAnimals
5 Days Ago
merge from decay_scale_ui_fix
6 Days Ago
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6 Days Ago
reapplying BowWeapon_cleanup
6 Days Ago
reapplying hopper_corpse_harvest_fix
6 Days Ago
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6 Days Ago
reapplying train_disconnect_fix
6 Days Ago
reapply tutorial_jungle_rock_fix
6 Days Ago
reapply mixing_item_delete_fix
6 Days Ago
reapply clone_icons_fix
6 Days Ago
reapplying improve_rug_pickup
6 Days Ago
Moved all airfield loot spawns Diesel moved to puzzle Monument now respawns loot in higher quanities, more inline with modern monuments Fixed loot double spawns, meaning 5 extra loot spawns - this how it should have worked but broken since 2018 S2P
6 Days Ago
subtract 130346 linq_optimisations
6 Days Ago
Launchsite loot resuffle, majority of loot spawns moved. Some to locations which were rarely explored prior due to lack of loot spawns
6 Days Ago
merge from main
6 Days Ago
merge from meta_shift
6 Days Ago
spike trap deployment pass
6 Days Ago
inital spike trap gameplay pass
6 Days Ago
merge from small spike trap
6 Days Ago
merge from meta_shift
6 Days Ago
shore_crate spawn tweaks
6 Days Ago
manifest
6 Days Ago
shore crate now spawns on T0 beach - rare spawn
6 Days Ago
loot generation
6 Days Ago
merge from loot_generation
6 Days Ago
Added shore crate
6 Days Ago
merge from meta_shift
6 Days Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80
6 Days Ago
merge from meta_shift
6 Days Ago
merge from commandblock_save_lastplayer
6 Days Ago
merge from rps_holster
6 Days Ago
merge from dropbox_wall_loot
6 Days Ago
merge from fix_bradley_apc_debris
6 Days Ago
merge from fix_sleeping_wetness
6 Days Ago
merge from fix_weapon_rearm_noclip
6 Days Ago
merge from qol_hardcore_convars