userAlistaircancel

7,247 Commits over 2,953 Days - 0.10cph!

7 Days Ago
remove jacket as rare armor
7 Days Ago
rebuild hackable crate loot
7 Days Ago
meta_shift -> main
7 Days Ago
merge from meta_shift/monument_shuffle
7 Days Ago
Small oilrig no longer spawns in T0
7 Days Ago
merge from main
7 Days Ago
merge from monument_shuffle
7 Days Ago
merge from monument_shuffle
7 Days Ago
junkyard building block changed to sphere No loot location changes If monument spawns in T1, spawns better loot compared than T0 S2P
7 Days Ago
Satelite dish minior loot suffle Changed prevent building zone to sphere Switched all crate spawns to tier loot (better loot if monument in T1 and T2) S2P
7 Days Ago
S2P radtown_small_3 Minior spawn location changes
7 Days Ago
shuffled loot locations of train yard Fixed max population exceeding spawn points - meaning loot rarely spawned inside each other Added more loot spawn positions S2P
7 Days Ago
shuffled locations of water treatment plant loot Moved diesel behind puzzle S2P
7 Days Ago
merge from meta_shift
7 Days Ago
tweaked shote_crate filters
7 Days Ago
merge from /meta_shift/monument_loot_shuffle
7 Days Ago
merge from main
7 Days Ago
merge from fix_vitals_sorting
7 Days Ago
merge from vehicle_damage_stat_display
7 Days Ago
merge from marker_teleport
7 Days Ago
merge from bear_meat_20
7 Days Ago
merge from sleeping_bag_shadows
7 Days Ago
merge from optimize_flashlights
7 Days Ago
merge from codelockedhackablecrate_modded_prefabs
7 Days Ago
merge from Wildlife_Cull_JungleAnimals
7 Days Ago
merge from decay_scale_ui_fix
8 Days Ago
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8 Days Ago
reapplying BowWeapon_cleanup
8 Days Ago
reapplying hopper_corpse_harvest_fix
8 Days Ago
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8 Days Ago
reapplying train_disconnect_fix
8 Days Ago
reapply tutorial_jungle_rock_fix
8 Days Ago
reapply mixing_item_delete_fix
8 Days Ago
reapply clone_icons_fix
8 Days Ago
reapplying improve_rug_pickup
8 Days Ago
Moved all airfield loot spawns Diesel moved to puzzle Monument now respawns loot in higher quanities, more inline with modern monuments Fixed loot double spawns, meaning 5 extra loot spawns - this how it should have worked but broken since 2018 S2P
8 Days Ago
subtract 130346 linq_optimisations
8 Days Ago
Launchsite loot resuffle, majority of loot spawns moved. Some to locations which were rarely explored prior due to lack of loot spawns
8 Days Ago
merge from main
8 Days Ago
merge from meta_shift
8 Days Ago
spike trap deployment pass
8 Days Ago
inital spike trap gameplay pass
8 Days Ago
merge from small spike trap
8 Days Ago
merge from meta_shift
8 Days Ago
shore_crate spawn tweaks
8 Days Ago
manifest
8 Days Ago
shore crate now spawns on T0 beach - rare spawn
8 Days Ago
loot generation
8 Days Ago
merge from loot_generation
8 Days Ago
Added shore crate