7,477 Commits over 2,983 Days - 0.10cph!
    
    
    
        
            
            
            
                
                Solo players now take 1 rad every 30 seconds until they make a friend.
s2p excavator
 
                
                
                
                
                
                    
    
        
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                excavator loot suffle
no build volume increased 
added additional cover to ore collection points, offers small amount of protection againt the roof campers (AKA cowards)
 
                
                
                
                
                
                    
    
        
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                supermarket minor loot suffle
No build increased
s2p
 
                
                
                
                
                
             
         
        
            
            
            
                
                gas station minor loot suffle
No build increased
s2p
 
                
                
                
                
                
             
         
        
            
            
            
                
                Power plant loot location suffle
diesel spawns behind puzzles
switched no buiild to sphere
Removed radiation from rubble piles - inconsistant as some piles have it, others don't, user feedback is poor - needs to be improved before reimplemention 
s2p
 
                
                
                
                
                
                    
    
        
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                merge from optimise_laserbeams
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                basic blueprint fragment pickup item
always spawns on red keycard desk, next to red keycard (blue puzzle room)
 
                
                
                
                
                
                    
    
        
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                blueprint fragment world model setup
 
                
                
                
                
                
                    
    
        
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        54
    
 
                 
             
         
        
            
            
            
                
                
                
                
                
                
                
                    
    
        
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                potental fix for spike trap ground watch not working in standalone but working in editor
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Switched military tunnel no build to sphere
Added more loot spawn variation, compared to other monument, it was always the exact same spots
Loot location shuffle
Elite loot unaffected 
s2p
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from test_generator_snapping
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from hide_combatlog_network_ids
 
                
                
                
                
                
                    
    
        
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                 merge from fillmounts_command
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from catapult_adminreload_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from military_tunnels_radiation_consistency_remerged
s2p
 
                
                
                
                
                
             
         
        
            
            
            
                
                dome monument loot shuffle
s2p
 
                
                
                
                
                
             
         
        
            
            
            
                
                light house monument pass, very minor loot placement changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                elite crates have a chance to generate advance blueprint fragment loot
lowerd chance of MLRS ammo
 
                
                
                
                
                
                    
    
        
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        148
    
 
                 
             
         
        
            
            
            
                
                
                
                
                
                
                
                    
    
        
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                hackable crate loot always contains advance blueprint fragments
 
                
                
                
                
                
                    
    
        
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                basic and advance loot base setup
 
                
                
                
                
                
                    
    
        
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                Workbench tier 2 and 3 now require 5 blueprint fragments - numbers subject to change
- Workbench T2 - 5 basic blueprint fragments
- Workbench T3 - 5 Advance blueprint fragments
 
                
                
                
                
                
                    
    
        
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                Added basic and advance blueprint fragments 
- Damaged diagrams containing partial information to constuct a Tier 2 Workbench for advanced crafting. Several fragments are needed.
- Precision schematics with complex information, multiple fragments are necessary for crafting a Tier 3 Workbench.
 
                
                
                
                
                
                    
    
        
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                remove jacket as rare armor
 
                
                
                
                
                
             
         
        
            
            
            
                
                rebuild hackable crate loot
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from meta_shift/monument_shuffle
 
                
                
                
                
                
             
         
        
            
            
            
                
                Small oilrig no longer spawns in T0
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from monument_shuffle
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from monument_shuffle
 
                
                
                
                
                
             
         
        
            
            
            
                
                junkyard building block changed to sphere
No loot location changes
If monument spawns in T1, spawns better loot compared than T0
S2P
 
                
                
                
                
                
             
         
        
            
            
            
                
                Satelite dish minior loot suffle
Changed prevent building zone to sphere 
Switched all crate spawns to tier loot (better loot if monument in T1 and T2)
S2P
 
                
                
                
                
                
             
         
        
            
            
            
                
                S2P radtown_small_3
Minior spawn location changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                shuffled loot locations of train yard
Fixed max population exceeding spawn points - meaning loot rarely spawned inside each other
Added more loot spawn positions
S2P
 
                
                
                
                
                
             
         
        
            
            
            
                
                shuffled locations of water treatment plant loot
Moved diesel behind puzzle
S2P
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                tweaked shote_crate filters
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from /meta_shift/monument_loot_shuffle
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from fix_vitals_sorting
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from vehicle_damage_stat_display
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from marker_teleport