7,681 Commits over 3,106 Days - 0.10cph!
merge from bed_improvements - skinners please review your submitted bed skins, possibly need resubmitting
Unknown Error x4
The Method Unknown is not supported x4
Exiting connection was forciably closed by the remote host x2
Method
30834 is not supported x3
Method
14566 is not supported x2
Method
14898 is not supported x2
merge form underwaterlabs_bp_fragment
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merge from charity_plushies_2025
merge from blueprint_fragment_fix
merge from volcano_stuff - was merged to release but not main
remove red keycard from silo monument
s2p
Silo is now T3 red card puzzle monument, spawns advance fragments - added additional 3 elite crates to R.U.S.T nuke room
Radtown puzzle room now had military crates
s2p
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merge from supply_drop_fragment_fix
fixed basic fragments not spawning in supply drops, Was only spawning during primitive
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2 Dome diesel spawns moved to puzzle
subtract
132376 merge from monument_notification_sounds
merge from monument_notification_sounds
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merge from satdish_puzzle
Fixed BP fragment not spawning after being looted at satelite dish monument
subtract
132264 mesh-guide-shader-improvements
merge from retrotc_lod_distancefix
merge from marker_teleport_reset_fix
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Fixed incorrect Go Fish mission desc "Fish for 5" -> "Fish for 3"
watertreatment plant single pickup BP fix
moved dome puzzle box blocking door
Blueprint fragments are now a component rather than a resource (no longer requires BP fragments in repair costs)
thumb_up
17
thumb_down
12
All Catapult ammo fires further (SO GOOD)
catapult now reloads 3 seconds faster (WOW!)
catapult crafting reduced by 1 gear and 1 rope
battering ram sheet metal cost reduced by 2 (DAMN YOU GOT TO USE IT NOW)
Balista reduced by 1 gear
Propane explosive bomb deployed and thrown damage increase, slightly (USE ME)
Bee bomb reduced by 1 bee grenade
ballista.bolt.incendiary low grade fuel reduced by 10
Pitchfork bolt reduced by 100 wood
merge from charity_plushies
Blueprint fragment despawn rareity set
merge from print_topologies_command
merge from fix_map_mismatch
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merge from puzzle_reset_ignore_invis
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Updated pookie bear volumes, no more pookie stacking