7,977 Commits over 2,800 Days - 0.12cph!
Removed blue and red card lab spawns
Spread out underwater labs more
Underwaterlab targetcount = 3
Player crawling health reduced by 75%
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Added / Adjusted a number of rock formations anchors due to edge case terrain gaps
Lab count changes to limit excessive blue puzzle module gen
Underwater lab min distance changes
Reduced underwater lab count
merge from SubmarineSeptember
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Fixed items dropping inside locker when stacked
Added chocolate bar world model
Added 6 varying sized spawnable rock world prefabs - no longer need to spam hobo barrels
manifest
Fixed Two Sided Ornate Hanging Sign inconsistent crafting time
Fixed T stacking small signs
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Bullets now deal slightly more damage to submarines
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cherrypicking
64062 (client only) RC
Cherrypicking
64059 from main - Release RC
merge from SubmarineEnvironmentVolume
Added raw fish to shark corpse harvest
Removed flies from shark corpse
Fixed techtree progression after harpoon gun addition
Discourage players living on a diet of worms and grubs
Fishing vendor exchange sell order tweaks and NPC
S2P Fishing village
Loot pass on T2 / 3 puzzles
Remove red card spawn from module_1200x1200
Underwater lab MaxCountIdentifier setup
Added an additional vendor to fishing village