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7,887 Commits over 3,256 Days - 0.10cph!

1 Year Ago
Small oilrig no longer spawns in T0
1 Year Ago
merge from main
1 Year Ago
merge from monument_shuffle
1 Year Ago
merge from monument_shuffle
1 Year Ago
junkyard building block changed to sphere No loot location changes If monument spawns in T1, spawns better loot compared than T0 S2P
1 Year Ago
Satelite dish minior loot suffle Changed prevent building zone to sphere Switched all crate spawns to tier loot (better loot if monument in T1 and T2) S2P
1 Year Ago
S2P radtown_small_3 Minior spawn location changes
1 Year Ago
shuffled loot locations of train yard Fixed max population exceeding spawn points - meaning loot rarely spawned inside each other Added more loot spawn positions S2P
1 Year Ago
shuffled locations of water treatment plant loot Moved diesel behind puzzle S2P
1 Year Ago
merge from meta_shift
1 Year Ago
tweaked shote_crate filters
1 Year Ago
merge from /meta_shift/monument_loot_shuffle
1 Year Ago
merge from main
1 Year Ago
merge from fix_vitals_sorting
1 Year Ago
merge from vehicle_damage_stat_display
1 Year Ago
merge from marker_teleport
1 Year Ago
merge from bear_meat_20
1 Year Ago
merge from sleeping_bag_shadows
1 Year Ago
merge from optimize_flashlights
1 Year Ago
merge from codelockedhackablecrate_modded_prefabs
1 Year Ago
merge from Wildlife_Cull_JungleAnimals
1 Year Ago
merge from decay_scale_ui_fix
1 Year Ago
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1 Year Ago
reapplying BowWeapon_cleanup
1 Year Ago
reapplying hopper_corpse_harvest_fix
1 Year Ago
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1 Year Ago
reapplying train_disconnect_fix
1 Year Ago
reapply tutorial_jungle_rock_fix
1 Year Ago
reapply mixing_item_delete_fix
1 Year Ago
reapply clone_icons_fix
1 Year Ago
reapplying improve_rug_pickup
1 Year Ago
Moved all airfield loot spawns Diesel moved to puzzle Monument now respawns loot in higher quanities, more inline with modern monuments Fixed loot double spawns, meaning 5 extra loot spawns - this how it should have worked but broken since 2018 S2P
1 Year Ago
subtract 130346 linq_optimisations
1 Year Ago
Launchsite loot resuffle, majority of loot spawns moved. Some to locations which were rarely explored prior due to lack of loot spawns
1 Year Ago
merge from main
1 Year Ago
merge from meta_shift
1 Year Ago
spike trap deployment pass
1 Year Ago
inital spike trap gameplay pass
1 Year Ago
merge from small spike trap
1 Year Ago
merge from meta_shift
1 Year Ago
shore_crate spawn tweaks
1 Year Ago
manifest
1 Year Ago
shore crate now spawns on T0 beach - rare spawn
1 Year Ago
loot generation
1 Year Ago
merge from loot_generation
1 Year Ago
Added shore crate
1 Year Ago
merge from meta_shift
1 Year Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80
1 Year Ago
merge from meta_shift
1 Year Ago
merge from commandblock_save_lastplayer