5,430 Commits over 3,134 Days - 0.07cph!
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merge from easter_23_event
merge from disconnect_reason_queue_bypass
merge from monuments_consolecommand_displayname
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merge from AutoWearClothing
merge from team_ui_nicknames
merge from satchel_bug_fix
merge from genetic_vending
merge from cpu_affinity_commands
merge from cpu_affinity_commands
merge from ComputerArrowKeys
merge from cpu_affinity_commands
merge from gameplay_metrics
merge from RCDroneHPDisplay
merge from HoldToDismountPC
merge from cinematic_tools
subtracting
80250 - player reported issues with deployment
merge from facepunch_pool_2
merge from gameplay_metrics
merge from gameplay_metrics
merge from gameplay_metrics
merge from sav_extra_json
merge from devs_unlock_all_skins
merge from auth_menu_option_fix
merge from AOTransparencyFix
merge from sam_site_anchoring
reapplying
79918 - Fixed missing face for real this time, preserving all functionality.
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merge from minicopter_block_building_fix
merge from staging_browser_changeset
merge from ui_scaling_2 - Fixed computer station UI missing scaling component
restoring
79956 on the correct branch this time (79950 - 79895)
touched v_eoka_pistol - animation troubleshooting
merged from pistol_slide_states
Adjust cave lift trigger hurt volume to hopefully prevent false positives
Temporarily buff satchel damage whilst the damage reduction bug is investigated
merge from deployables_layer_fix