4,246 Commits over 2,649 Days - 0.07cph!
Bandit town now has a larger prevent building and safezone
Fixed HasScrap purchase condition amounts for mini and scrap heli
Disabled a number of prefabs at supermarket which are prone to floating above terrain on procgen (better fix next month)
Moved a number of supermarket spawners
Supermarket S2P
Fixed med battery placement issues
HapisIsland - minor fixes and improvements to airwolf and compound
merge from /hapis_airwolf_and_cars (Hapis will need to be wiped to test these changes)
Added EnvironmentVolumeBuilding and EnvironmentVolumeUnderground prefab volumes on request for modders / map makers
fixed searchlight emission
Fixed negative scaling roadsign warnings at compound and bandit camp
Reduced engine components crafting costs
Reduced T2 and T3 engine comp vendor costs
Fixed wooden external gate barbwire not damaging the player (layer issue)
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added SafeZoneSphere prefab for map creator
Open fuel is always default interaction when looking at fuel container on minicopter
small wooden box can no longer be deployed inside trees
Large banners now decays when placed outside of building priv
Fixed HBHF sensor not receiving damage (incorrect bounds)
Adjusted engine part spawns to match how many are needed in an engine
removed scrap from recycle from T1 and T2 engine comps
Reduced crafting costs / repair costs of car modules
S2P cave_large_sewers_hard
Fixed cave_updown_a inside terrain antihack false positive
Slightly increased blocker, combiner, branch, memorycell and rand switch culling distance
Updated triangle grill and ladder hatch bounds (Fixes damage not applied when hit on the edges)
Fixed jerrycan clipping on rowboat
Added DropZone prefab for custom map makers - modding dir
Fixed broken LODs on industrial_bld_d
Use LOD1 for guide placement on external wooden wall - helps visual placement
Disallow players placing items into minecart container
merge from building_blocks_2020_surfacefixes
Fixed unmountable bandit town sofas
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merge from building_blocks_2020
forgot to apply some prefab changes on #
51630
Fixed Smart alarm clipping through walls
Large furnace placement more forgiving - makes placement in triangle furnace bases easier
Fixed inside antihack false positives on Savas and Savas_koth
merge from building_blocks_2020
Updated triangle grill and hatch irons