7,360 Commits over 2,649 Days - 0.12cph!
merge from
38506 (Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.)
merge from injured_map_fixes
cherrpicking #
38476 (ItemModConsume now takes pending health into account when checking < health requirement.)
Cherrypicking
38475 (Call CleanupBonus in DestroyShared for OreResourceEntity, so that the hotspot visual gets cleaned up properly when ent killed)
disabled branchAmount debug logging
Fixed Trainyard food spawner max population exceeds the available spawn points
trainyard S2P
Reapplied some prevent movement blockers on excavator monument
excavator scene2prefab
CraggyIsland clean up
Fixed respawning in the ocean on CraggyIsland because it's driving me crazy
Fixed traps and horses clipping through bus stops
Fixed keycard not respawning at abandoned cabins
Hapis inside terrain antihack false positive fixes
Fixed inside terrain antihack false positive at cave_steps_down
Fixed inside terrain antihack false positive at cave_well_a
Fixed inside terrain antihack false positive at cave_straight_900 & cave_TJunction
S2P on military tunnel (again) and cave_large_sewers_hard
Fixed inside terrain antihack false positive at mine_tnl_S_Left
S2P on Military tunnel monument - fixes some missing mats
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Extended Excavator prevent building volumes around collection areas
Excavator harvest menu typo fixes
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Fixed hunters jacket skin mat
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