7,239 Commits over 3,256 Days - 0.09cph!
merge from crafting_techtree
Techtree progress, plates, primitive and general clean up
manifest, (harbor_2.prefab got nuked)
merge from crafting_update
restoring workbench unlocking to prior behavior, default unlock, no techtree progression to unlock
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merge from bee_hive_protection
merge from planter_stacking
merge from /graphics_settings_extra_tooltips
merge from planter_stacking
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37
Fixed - Prevent planter half height stacking
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31
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166
merge from crafting_update
merge from hopper_protection
Updated hopper protection and health
Updated hopper crafting
Remove workbenches from loot table
merge from crafting_update
merge from Item_Descriptions_update
merge from premium_servers
Remove scrap crafting cost from workbench 2 and 3
Increased HQM cost
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45
merge from crafting_update
merge from visual_cooking
merge from visual_cooking
merge from store-ui-frontiers-update
merge from crafting_update
merge from crafting_update/fridge power indicator
Fixed missing small water catcher from io workbench
fixed techtree 1 WB2 shortcut unlock
merge from save265 - staging wipe
Fixed IO techtree not working in primitive, era "Any" is in fact not, any.
merge from crafting_update
merge from wood_armor_crafting
Reduced crafting cost of wood armor, now uses 15 cloth instead of 1 rope
merge from crafting_update
merge from crafting_update/workbench
hopper, fridge and bee grenade techtree placement - S2C
Bee grenade base crafting pass
Workbench level 2 and 3 are now unlocked in techtrees the tier below
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25
Workbench level 2 no longer default blueprint
Workbench level 3 no longer default blueprint
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22
coop, hive, planter, cooking workbench, engineers bench techtree setup