repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

8 Years Ago
Moving stuff
8 Years Ago
Minor edits
8 Years Ago
Cleaning up
8 Years Ago
Fixes
8 Years Ago
Rename the user manager back to the old name
8 Years Ago
Minor edit
8 Years Ago
Client/Server cleanup
8 Years Ago
Might be able to get away with a single NetworkUser that can cover both human and AI (bot) players
8 Years Ago
No compiler errors anymore, but still a bit of a mess
8 Years Ago
Partial work on PersistentPlayer system. This is a non-compiling commit - don't select this revision.
8 Years Ago
user count fix?
8 Years Ago
fix
8 Years Ago
Ammo counter fix
8 Years Ago
Fixed VM disappering
8 Years Ago
Possible NRE fix
8 Years Ago
Player count fix
8 Years Ago
Fix circle on map left behind
8 Years Ago
Character collisions
8 Years Ago
.
8 Years Ago
Ladder sounds
8 Years Ago
NPC sounds
8 Years Ago
NPC fix
8 Years Ago
Highlight fixes
8 Years Ago
hilighting
8 Years Ago
Minor edits
8 Years Ago
Merge in latest from Main
8 Years Ago
Turn off apex news check
8 Years Ago
Bug fixes
8 Years Ago
Changing things where possible from using NetworkUser, to the more general PersistentPerson
8 Years Ago
Hilighting
8 Years Ago
fixed the UVs on the hand mesh for all the weapons
8 Years Ago
.
8 Years Ago
Hilighting
8 Years Ago
PersistentPerson on Character
8 Years Ago
Fixed some NPC bugs
8 Years Ago
Merge in the latest from Main
8 Years Ago
Working on a PersistentPlayer system that's separate from NetworkUser, with the intention of later being able to support AI bot players.
8 Years Ago
Tweaks
8 Years Ago
Camera
8 Years Ago
Kill on disconnect, should fix some bugs
8 Years Ago
Spectate cycle down fix
8 Years Ago
Fixed a game mode NRE
8 Years Ago
Fixed spectate cam problems
8 Years Ago
Stopped NetworkUser Client NRE
8 Years Ago
fucked off the map object blink shit
8 Years Ago
Debug mode for testing Game Z mode a bit more easily + fix for character map object animator warnings + prison island on testmnap_smaller
8 Years Ago
Debug mode allows time for multi clients to connect when testing, and spawns straight to map instead of from the plane.
8 Years Ago
Fix another map object call to animator before it was initialized
8 Years Ago
Fixed "Animator is not playing an AnimatorController" warnings that were causes by making calls to the animator before it had had time to initialize.
8 Years Ago
Added a prison island to testmap_smaller