userBriancancel
branchrust_reboot/maincancel

61 Commits over 487 Days - 0.01cph!

20 Days Ago
maybe fix error spam in build about WaterSurfaceTex vs PostOpaqueDepth dimensions (separate from editor issue I think)
20 Days Ago
fix occasional single-pixel ocean line in canyons
20 Days Ago
add "Affect Occlusion" toggle to detail blend layer, makes blend layer interact with base layer occlusion (lerps it white with the blend weight)
26 Days Ago
fix ocean stuttering in demo playback (forces water.scaled_time behavior when playing demo)
26 Days Ago
fix cloud weirdness when overriding weather state when playing back a demo
27 Days Ago
vclouds: - cap full res image to 4k in either dimension (prevents GPU murder when taking high res screenshot, aspect ratio is maintained when scaling down) - don't reproject when taking a screenshot, render the full cloud image from scratch - respect time.timescale
2 Months Ago
merge from deepsea_island_shorewetness_fix
2 Months Ago
merge from terrain_potato_remove_everywhere (fixes incorrect terrain blending on cliffs and other props on deep sea islands at shader level 1)
2 Months Ago
merge from deepsea_portal_weather_fixes
2 Months Ago
merge from deepsea_portal_weather_fixes
2 Months Ago
merge from deepsea_portal_weather_fixes
4 Months Ago
merge from deployguide_swamp_brightness_fix
4 Months Ago
fix deploy guide"built-in render texture type not found" error
4 Months Ago
merge from anisotropic_fallback
4 Months Ago
merge from oilrig_postvolume_fix
4 Months Ago
merge from vclouds_demo_timescale_fix
4 Months Ago
merge from construction_guide_missing_normal_maps
4 Months Ago
merge from vclouds_amd_seam_fix
4 Months Ago
merge from deployguide_water_refraction
4 Months Ago
merge from fog_drawdistance_fix
4 Months Ago
merge from biome-fog-stencil-volumes
4 Months Ago
merge from mesh-guide-shader-improvements (further fixes)
4 Months Ago
merge from mesh-guide-shader-improvements (several fixes)
5 Months Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
5 Months Ago
subtract 132290
5 Months Ago
merge from mesh-guide-shader-improvements
6 Months Ago
merge from canyon-fog-fix
6 Months Ago
merge from vclouds_default_enable
6 Months Ago
merge from vclouds_default_enable
6 Months Ago
merge from vclouds_default_enable
6 Months Ago
work around crash when undoing changes on Sky Dome when playing
6 Months Ago
merge from fogmethod1 (sky branch) - interior darkness fix - missing 2D cloud layer fix - underground fog transition fix - small tweaks
6 Months Ago
merge from fogmethod1 (sky branch) - atmosphere fog brightness fix and value compensation
6 Months Ago
merge from fogmethod1 (sky branch)
7 Months Ago
restore textures.3.bundle from cs126918
7 Months Ago
fix LOD baker mesh decals not showing up in bake
7 Months Ago
merge from fogmethod1 (sky branch)
7 Months Ago
merge from fogmethod1 (sky branch)
7 Months Ago
merge from fogmethod1 (sky branch)
7 Months Ago
merge from fogmethod1 (sky branch)
7 Months Ago
merge from fogmethod1 (sky branch)
7 Months Ago
merge from fogmethod1 (clouds/fog/sky)
7 Months Ago
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
7 Months Ago
restore 124170 (clouds/fog)
7 Months Ago
restore 124169 (clouds/fog)
8 Months Ago
subtract 124169 (vclouds/fog)
8 Months Ago
subtract 124170
8 Months Ago
subtract 124178
8 Months Ago
subtract 124192
8 Months Ago
subtract 124209