30 Commits over 334 Days - 0.00cph!
merge from fogmethod1 (sky branch)
- interior darkness fix
- missing 2D cloud layer fix
- underground fog transition fix
- small tweaks
merge from fogmethod1 (sky branch) - atmosphere fog brightness fix and value compensation
merge from fogmethod1 (sky branch)
restore textures.3.bundle from cs
126918
fix LOD baker mesh decals not showing up in bake
merge from fogmethod1 (sky branch)
merge from fogmethod1 (sky branch)
merge from fogmethod1 (sky branch)
merge from fogmethod1 (sky branch)
merge from fogmethod1 (sky branch)
merge from fogmethod1 (clouds/fog/sky)
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
merge from macos-water-fixes
merge from findactivewaterbodies_optim
add back relief mapping stuff that was accidentally reverted in prior merges
fix submarine underwater fog (WaterWindow)
fix missing shore vector texture in ocean vface calc
merge from ase-camdepth-fix
merge from ocean-edges-issue
merge from 2d-flickering-workaround
merge from localcoord-blend-layer