userBriancancel
branchrust_reboot/maincancel

58 Commits over 487 Days - 0.00cph!

6 Days Ago
fix ocean stuttering in demo playback (forces water.scaled_time behavior when playing demo)
6 Days Ago
fix cloud weirdness when overriding weather state when playing back a demo
6 Days Ago
vclouds: - cap full res image to 4k in either dimension (prevents GPU murder when taking high res screenshot, aspect ratio is maintained when scaling down) - don't reproject when taking a screenshot, render the full cloud image from scratch - respect time.timescale
47 Days Ago
merge from deepsea_island_shorewetness_fix
47 Days Ago
merge from terrain_potato_remove_everywhere (fixes incorrect terrain blending on cliffs and other props on deep sea islands at shader level 1)
47 Days Ago
merge from deepsea_portal_weather_fixes
48 Days Ago
merge from deepsea_portal_weather_fixes
48 Days Ago
merge from deepsea_portal_weather_fixes
3 Months Ago
merge from deployguide_swamp_brightness_fix
3 Months Ago
fix deploy guide"built-in render texture type not found" error
3 Months Ago
merge from anisotropic_fallback
3 Months Ago
merge from oilrig_postvolume_fix
3 Months Ago
merge from vclouds_demo_timescale_fix
3 Months Ago
merge from construction_guide_missing_normal_maps
3 Months Ago
merge from vclouds_amd_seam_fix
3 Months Ago
merge from deployguide_water_refraction
3 Months Ago
merge from fog_drawdistance_fix
4 Months Ago
merge from biome-fog-stencil-volumes
4 Months Ago
merge from mesh-guide-shader-improvements (further fixes)
4 Months Ago
merge from mesh-guide-shader-improvements (several fixes)
4 Months Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
4 Months Ago
subtract 132290
4 Months Ago
merge from mesh-guide-shader-improvements
5 Months Ago
merge from canyon-fog-fix
5 Months Ago
merge from vclouds_default_enable
5 Months Ago
merge from vclouds_default_enable
5 Months Ago
merge from vclouds_default_enable
5 Months Ago
work around crash when undoing changes on Sky Dome when playing
6 Months Ago
merge from fogmethod1 (sky branch) - interior darkness fix - missing 2D cloud layer fix - underground fog transition fix - small tweaks
6 Months Ago
merge from fogmethod1 (sky branch) - atmosphere fog brightness fix and value compensation
6 Months Ago
merge from fogmethod1 (sky branch)
6 Months Ago
restore textures.3.bundle from cs126918
6 Months Ago
fix LOD baker mesh decals not showing up in bake
6 Months Ago
merge from fogmethod1 (sky branch)
6 Months Ago
merge from fogmethod1 (sky branch)
6 Months Ago
merge from fogmethod1 (sky branch)
6 Months Ago
merge from fogmethod1 (sky branch)
6 Months Ago
merge from fogmethod1 (sky branch)
6 Months Ago
merge from fogmethod1 (clouds/fog/sky)
6 Months Ago
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
6 Months Ago
restore 124170 (clouds/fog)
6 Months Ago
restore 124169 (clouds/fog)
7 Months Ago
subtract 124169 (vclouds/fog)
7 Months Ago
subtract 124170
7 Months Ago
subtract 124178
7 Months Ago
subtract 124192
7 Months Ago
subtract 124209
7 Months Ago
merge from macos-water-fixes
7 Months Ago
merge from findactivewaterbodies_optim
8 Months Ago
add back relief mapping stuff that was accidentally reverted in prior merges