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branchrust_reboot/maincancel

116 Commits over 760 Days - 0.01cph!

7 Months Ago
merge from render_pipeline_testing
8 Months Ago
merge from water_ssr_taa_flicker_fix
8 Months Ago
merge from water_reflection_probe_seam_fix
8 Months Ago
merge from vclouds_macos_reflection_fix
8 Months Ago
merge from wire_shader_pixel_scaling
9 Months Ago
maybe fix error spam in build about WaterSurfaceTex vs PostOpaqueDepth dimensions (separate from editor issue I think)
9 Months Ago
fix occasional single-pixel ocean line in canyons
9 Months Ago
add "Affect Occlusion" toggle to detail blend layer, makes blend layer interact with base layer occlusion (lerps it white with the blend weight)
10 Months Ago
fix ocean stuttering in demo playback (forces water.scaled_time behavior when playing demo)
10 Months Ago
fix cloud weirdness when overriding weather state when playing back a demo
10 Months Ago
vclouds: - cap full res image to 4k in either dimension (prevents GPU murder when taking high res screenshot, aspect ratio is maintained when scaling down) - don't reproject when taking a screenshot, render the full cloud image from scratch - respect time.timescale
11 Months Ago
merge from deepsea_island_shorewetness_fix
11 Months Ago
merge from terrain_potato_remove_everywhere (fixes incorrect terrain blending on cliffs and other props on deep sea islands at shader level 1)
11 Months Ago
merge from deepsea_portal_weather_fixes
11 Months Ago
merge from deepsea_portal_weather_fixes
11 Months Ago
merge from deepsea_portal_weather_fixes
1 Year Ago
merge from deployguide_swamp_brightness_fix
1 Year Ago
fix deploy guide"built-in render texture type not found" error
1 Year Ago
merge from anisotropic_fallback
1 Year Ago
merge from oilrig_postvolume_fix
1 Year Ago
merge from vclouds_demo_timescale_fix
1 Year Ago
merge from construction_guide_missing_normal_maps
1 Year Ago
merge from vclouds_amd_seam_fix
1 Year Ago
merge from deployguide_water_refraction
1 Year Ago
merge from fog_drawdistance_fix
1 Year Ago
merge from biome-fog-stencil-volumes
1 Year Ago
merge from mesh-guide-shader-improvements (further fixes)
1 Year Ago
merge from mesh-guide-shader-improvements (several fixes)
1 Year Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
1 Year Ago
subtract 132290
1 Year Ago
merge from mesh-guide-shader-improvements
1 Year Ago
merge from canyon-fog-fix
1 Year Ago
merge from vclouds_default_enable
1 Year Ago
merge from vclouds_default_enable
1 Year Ago
merge from vclouds_default_enable
1 Year Ago
work around crash when undoing changes on Sky Dome when playing
1 Year Ago
merge from fogmethod1 (sky branch) - interior darkness fix - missing 2D cloud layer fix - underground fog transition fix - small tweaks
1 Year Ago
merge from fogmethod1 (sky branch) - atmosphere fog brightness fix and value compensation
1 Year Ago
merge from fogmethod1 (sky branch)
1 Year Ago
restore textures.3.bundle from cs126918
1 Year Ago
fix LOD baker mesh decals not showing up in bake
1 Year Ago
merge from fogmethod1 (sky branch)
1 Year Ago
merge from fogmethod1 (sky branch)
1 Year Ago
merge from fogmethod1 (sky branch)
1 Year Ago
merge from fogmethod1 (sky branch)
1 Year Ago
merge from fogmethod1 (sky branch)
1 Year Ago
merge from fogmethod1 (clouds/fog/sky)
1 Year Ago
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
1 Year Ago
restore 124170 (clouds/fog)
1 Year Ago
restore 124169 (clouds/fog)