502 Commits over 730 Days - 0.03cph!
Added release.js node script to build .zip file of compiled files and source code only
Up the fall damage threshold
Up the maximum wind loop volume
Added flyby sound system for projectiles and tracers
Merge branch 'main' of sbox-hover
Added flyby effects to the turret projectile and added a "wind loop" sound when the player is in the air
Station entity has its own restock available timer
Implemented station use particles
Improved how the weapon selector workss
Merge branch 'main' of sbox-hover
Added costs for each loadout
Only show Powered Down icons - not Powered Up
Generator based items will have materials stop scrolling when powered down
Pre-emptive support for station idle particle
Fixed icon in killfeed for suicide and ensure player cannot move when Station Screen is open
Merge branch 'main' of sbox-hover
Make Team a Net property on GeneratorDependency
Updated team colors of world station hud
Added WorldStationHud with a restock timer and a hint on how to use it
Added Restocking to Stations
Merge branch 'main' of sbox-hover
Make neutral stations Yellow
Made StationEntity usable
Added Station Hammer entity
Added the first iteration of the Station Screen (loadouts only right now) and updated all loadouts with required info
Merge branch 'main' of sbox-hover
Have BulletDropProjectile impact explosion effects use the trace normal
Added explosion particle effect to turret projectiles
JP Elevator compiled particles
Made DownSlopeBoost and UpSlopeFriction configurable on a per-loadout basis
Merge branch 'main' of sbox-hover
Hold Shift and press Enter in chat to always type to the team channel
Added a more hardcore fall damage sound when fall damage results in death
Fixed Generator health bar attachments
Merge branch 'main' of sbox-hover
Added chat box channels (presss Tab to cycle) between All and Team
Updated styling a little
Merge branch 'main' of sbox-hover
Don't show the icon on the Generator world health bar
Reduced jetpack aim thrust and double jetpack boost when in an energy elevator
Fixed unnecessary rebuilding of styles for WeaponList. Made Turret animations Client Simulate and they now rotate back to normal when they have no target. Improved down slope ski boost calculation, you now must use down slopes more skilfully to gain speed faster.
Merge branch 'main' of sbox-hover
Don't show floating damage labels if the damage happened to us
Only play pain sounds sometimes
Added weapon pickup/change sounds. Added icons for every weapon. Improved weapon selection list.
Create GeneratorDependency entity that handles powered up and down state and have TurretEntity derive from that
Added a custom chatbox theme to match the UI
Fixed being able to attack own generator
Added IGameResettable and updated base defences to use it. Turrets will power down when the team's Generator is offline. Added Online/Offline icons above base defences.
Players cannot destroy their own team's generator
Added a world panel health bar with icon to each side of the Generator
Have the floating damage labels get smaller over time
Added a floating damage label each time a player is hurt
Added first iteration of fall damage
Use a custom copy of MoveHelper for now
Merge branch 'main' of sbox-hover