userDamian Lazarskicancel

2,236 Commits over 3,379 Days - 0.03cph!

8 Years Ago
Douglas firs / tweaked vertex colour / tweaked wind material settings
8 Years Ago
Brich trees material wind settings
8 Years Ago
Oak trees wind material settings
8 Years Ago
Merge from main
8 Years Ago
Beech tree wind material settings
8 Years Ago
Fixed vertex colour on dead beech trees
8 Years Ago
Polished beech tree textures and models
8 Years Ago
Fixed icesheet decal movement
8 Years Ago
Tweaked wind params on tree and bush materials to prevent excessive bending
8 Years Ago
Slightly increased wind params on new foliage to make it more dynamic at low wind strength
8 Years Ago
Fixed the tree minigame on beech trees
8 Years Ago
Beech and oak color tweaks / material tweaks
8 Years Ago
Foliage polish / color corrected new foliage / added custom vertex normals / rebaked billboards
8 Years Ago
Willow bush / custom vertex normal / fixed green vertex color / rebaked billboards
8 Years Ago
Compound gate greybox
8 Years Ago
Compound gate and walls first pass
8 Years Ago
Fixed broken lighthouse UV's
8 Years Ago
Compound walls LOD/COL/prefabs
8 Years Ago
Compound gates LODs COL and prefabs / Fixed missing barbed wire material on compound walls
8 Years Ago
Short compound wall lods/col/prefab
8 Years Ago
Deleted unused gate materials
8 Years Ago
Fixed gaps between compound walls
8 Years Ago
Awnings final models/textures/prefabs
8 Years Ago
Awnings additonal stripe mask
8 Years Ago
Added clothsim awnings to the compound scene / tweaked no-stripe materials
8 Years Ago
Compound walls / added additional LOD level
8 Years Ago
Compound emergency stairs meshes/coliders/prefabs
8 Years Ago
Rusty texture variant for compound scaffoldings
8 Years Ago
Tower scaffolding mesh/lod/prefabs
8 Years Ago
Made compound emergency stairs wide to prevent the player from getting stuck
8 Years Ago
Underwater rock formation test
8 Years Ago
Updated underwater rock formation prefab and scene
8 Years Ago
Fixed incorrect prefab references in the rock_dressing scene
8 Years Ago
More underwater rock formations / static driftwood / tweaked underwater create spawners around rock formations
8 Years Ago
Compound chll area dressing / added overgrowth to empty areas
8 Years Ago
New electric poles / removed old meshes
8 Years Ago
Broken electric pole variant
8 Years Ago
Electric poles / spotlight and snapped cable variants
8 Years Ago
Replaced old powerlines in the compound monument
8 Years Ago
Rotated electric poles in the compound
8 Years Ago
Added powerlines to old monuments
8 Years Ago
Bandit town scene layout progress / wooden walkway greyboxes / mossy rock materials / swamp water material
8 Years Ago
Bandit town progress
8 Years Ago
Bandit town progress backup
8 Years Ago
Bandit town progress / greyboxed wooden shack modular walls
8 Years Ago
Wooden cabins modular pieces LOD/COL/Prefabs Walkway segments LOD/COL/Prefabs Updated swamp cabins scene
8 Years Ago
Bandit town scene progress added swamp tree greyboxes added placeholder swamp material
8 Years Ago
Swamp placeholder material update
8 Years Ago
Bandit town scene progress Additional walkway variants Additional swamp tree variants Height fog New wooden cabin variants
8 Years Ago
Static wooden door