2,074 Commits over 2,891 Days - 0.03cph!
Rubble piles occluder fix
Fixed art assets layer setup
Fixed bunker rooms asset culling
Bunker room prefab update
Pipe variants, prefabs, LOD/COL
Bunker room LODs/COL/prefabs
Pipe/debris/industrial fixtures asset tweaks
Light prefabs with shadows
Industrial fixtures greybox
Added more occlusion meshes
Building parts occlusion meshes
Replaced placeholder trucks and electrical boxes
Scene2Prefab
Electrical Box pivot change
Electrical boxes/LOD/COL/Prefabs
Truck polish and optimization
Truck variants LODs/COL/Prefabs
Tweaked LOD distances
Enabled culling on objects that did not have it
Added new LOD for shipping containers