2,180 Commits over 3,106 Days - 0.03cph!
Tweaked LOD distances
Enabled culling on objects that did not have it
Added new LOD for shipping containers
Portacabin colider fixes / glass can be now shot through
Fixed crane rotation and moved flatbeds
Added LOD's and colliders to the truck cabin
Added truck cabin lod and prefabs.
Finished power generators/COL/LODs
Portacabin progress. Added wooden variants
Crane mask test for Diogo
Split the harbor crane into two parts.
Industrial markings spec and normal
Finished harbor crane, added LODs and colliders
Electrical boxes and tire stack greyboxes
Added greyboxes for road cones and wooden crates
Added pallet/box stacks greyboxes
Added new harbor pieces and rescaled forklift
Added portacabin greyboxes
Added bollard and fuel tank blockouts
Crane and tugboat prefabs
Merged shipping containers and added harbor crane blockout
Shipping containers. Fixed minor mesh errors, added more dirt, reduced color saturation and added material sounds
Added new shipping containers
Merged prop changes from dungeon