userDamian Lazarskicancel

2,439 Commits over 3,713 Days - 0.03cph!

Yesterday
Breakroom progress
Yesterday
Break room progress / kitchen area
3 Days Ago
Break room progress
8 Days Ago
Breakroom progress
11 Days Ago
Harbor 2 - boarded up more windows that allowed to see into the loot room
11 Days Ago
Tunnel materials
12 Days Ago
Moved radtown loot crate even further away from the window to prevent cheating
12 Days Ago
Moved loot crate in trainyard powergrid loot room and blocked off windows and railings with plywood and collider blockers
12 Days Ago
Harbor 1 reenabled HLOD
12 Days Ago
Boarded up gaps that you could shoot through into the loot room in Harbor 1
12 Days Ago
Boarded up all windows that allowed for looking into and shooting into the loot room in Harbor 2
15 Days Ago
merge from powergrid_loot_fixes
15 Days Ago
Part2
15 Days Ago
Fixed powergrid loot not respawning FIxed too big env volume in Harbor 1
15 Days Ago
merge from texture_optimization_2026
15 Days Ago
Part2
15 Days Ago
Scene2prefab
15 Days Ago
merge from main
15 Days Ago
Resized the last few remaining LOD textures
15 Days Ago
More LOD texture optimizations Rebaked some textures and adjusted LOD distances
16 Days Ago
Even more LOD texture optimizations
16 Days Ago
Part2
16 Days Ago
Part3
16 Days Ago
More LOD texture optimizations
16 Days Ago
Part2
16 Days Ago
Part3
16 Days Ago
LOD texture optimizations Rebaked some LOD textures and adjusted LOD distnaces
17 Days Ago
Moved the crate slightly away from the window in radtown to prevent players from looting it through window gap Replaced the one sided sign on the window with a two sided variant Scene2prefab
17 Days Ago
LOD texture optimization
17 Days Ago
merge from lod_texture_optimization
17 Days Ago
merge from main
17 Days Ago
Scene2prefab
17 Days Ago
Scene2prefab
17 Days Ago
Reapplied NMS loot room after file conflicts
17 Days Ago
Merge from powerlevel_loot_rooms
18 Days Ago
Tweaked power phase requirements Tweaked loot spawn types Fixed bad map topology in harbor_1
18 Days Ago
Helipad repairable prefab update / cleaned up helipad prefabs
18 Days Ago
Helipad torn tarp materials and mesh tweaks
19 Days Ago
Broken helipad stages setup
23 Days Ago
merge from main
24 Days Ago
Trainyard, water treatment and sewer branch loot tweaks Scene2prefab
24 Days Ago
Tweaked loot spawns to reflect monument tiers, visual polish Radhouse large mesh and collider tweaks for the new room Scene 2 prefab
25 Days Ago
Junkyard loot room
25 Days Ago
NMS loot room Launch site room fix
25 Days Ago
Water treatment plant and sewer branch loot rooms
29 Days Ago
Launch site, trainyard and radtown power grid rooms
30 Days Ago
Military tunnels loot room
31 Days Ago
Harbor 2 power grid room
31 Days Ago
Airfield and Harbor 1 loot rooms
32 Days Ago
Made ferry terminal loot room functional with power grid