userDamian Lazarskicancel

2,170 Commits over 3,075 Days - 0.03cph!

4 Days Ago
Trumpet tree temp billboards
7 Days Ago
manifest update
7 Days Ago
Added jungle tree spawners to spawn.procmap.v3
7 Days Ago
Created spawn settings for jungle trees and added them to the jungle biome Removed jungle biome from temp_forest spawn settings Tweaked jungle tree prefabs to LOD better
7 Days Ago
merge from jungle
31 Days Ago
Trumpet tree tweaks
31 Days Ago
Jungle forest trees / trumpet tree /cecropia / LODs and textures
54 Days Ago
Re-exported rock_formation_mid_b_nrm to get rid of import errors
2 Months Ago
Updated vine tree greybox
2 Months Ago
Kapok tree greybox and swinging vine greybox
3 Months Ago
More checks to small rock formations Increased radiuses on all small rock formation checks
3 Months Ago
Fixed broken LOD on arctic variant of one of the medium rock formations Added checks to small rock formations to prevent them from spawning on roads
3 Months Ago
merge from main
3 Months Ago
Tweaked terrain blend settings on small arctic rock formations
3 Months Ago
Fixed LOD issues in rock_formation_huge_e
3 Months Ago
Fix for gap in cliff_tall_a
3 Months Ago
Tweaked AO intensity on all rock formations to prevent overdarkening
3 Months Ago
Added hill cliffs small to the world setup / smaller rocks will spawn around the hill cliffs to fill in some of the previously empty areas
3 Months Ago
Replaced small rock formations in the world setup
3 Months Ago
Small rock formations
3 Months Ago
Cleaned up all rock formation meshes / better LOD distances for large variants / added shadow proxies / baked normals for LOD3 and LOD4
3 Months Ago
Added rock_formation_huge_e
4 Months Ago
Stopped icesheets from spawning around lakes
4 Months Ago
Fixed broken collision mesh for rock_formation_huge_c
4 Months Ago
Reverted recent godrock changes to fix terrain gaps
4 Months Ago
Fixed being able to place small I/O inside rock formations
4 Months Ago
Added more anchors to all hill cliffs to prevent terrain holes
4 Months Ago
Set compression to Normal for all cliff textures
4 Months Ago
Moved TerrainHeightSet on the god rock to fix holes
4 Months Ago
Reduced river rocks density by 50 percent according to feedback
4 Months Ago
Added TerrainHeightSet to godrock to prevent it from being placed too deep in the ground as per playtest feedback
4 Months Ago
Fixed terrain hole at the bottom of hill cliffs
4 Months Ago
Fixed not being able to build on cliffs
4 Months Ago
Converted TerrainTpologySet to TerrainTopologyAdd on legacy arid formations
4 Months Ago
Allowed reeds to spawn along the rivers again Tweaked reed scale to be more realistic
4 Months Ago
Added secondary colliders to all cliffs to fix the issue where it was possible to place small I/O inside rocks
4 Months Ago
Added river rocks Brought back small arctic rocks
4 Months Ago
Reworked the fix for seaweed spawning above ocean / it was conflicting with grass and lowering the density of coastal rocks New fix uses clutter topology to block off seaweeds instead
4 Months Ago
cliff_hills_large_e tighter anchors to fix terrain holes
4 Months Ago
Cliff_tall_d fixed terrain holes
4 Months Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
4 Months Ago
Updated rock_formation_large_a collider
4 Months Ago
Cliff hills / added radius to terrain filters to prevent spawning on rail
4 Months Ago
Added shadowproxies for cliffs
4 Months Ago
Large rock formations / Added radius to terrain filters to make sure they don't collide with tunnel entrances
4 Months Ago
Tweaked cliff prefabs in an attempt to fix broken grass spawn Tweaked height mesh meta settings
4 Months Ago
Fixed arctic variant of cliff_jutting_d
4 Months Ago
Allowed foliage to spawn on cliff topology to fix blank gaps in between cliffs
4 Months Ago
Custom height map colliders for all cliffs (this should fix floating foliage issue)
4 Months Ago
Reimported cliff_tall_d