userDamianLazarskicancel

1,355 Commits over 1,918 Days - 0.03cph!

12 Days Ago
Arctic research base scene progress
12 Days Ago
Placeholder meshes and prefabs for new portacabin variants / added roof units
12 Days Ago
Wire fence placeholder meshes and prefabs
12 Days Ago
Snowy material and texture variants of various assets
12 Days Ago
Arctic base modules / custom meshes and prefabs
15 Days Ago
wire fence source backup
17 Days Ago
Source backup
17 Days Ago
Arctic bases progress / added custom snow prefabs for various props / added greyboxes for wind turbines and dome radar
31 Days Ago
Separated height and angle knobs / fixed a few small mesh errors on the MLRS
31 Days Ago
MLRS texture polish / added some labels to interior control panels / reduced mirroring artifacts
34 Days Ago
MLRS texture polish pass
35 Days Ago
MLRS texture progress / Fixed minor issues with the FBX and bakes
36 Days Ago
MLRS texture progress / tweaked material values / added AO maps for extra depth
38 Days Ago
MLRS collider and LOD setup
41 Days Ago
MLRS source files backup
43 Days Ago
MLRS mesh update / made rocket caps separate
43 Days Ago
MLRS mesh update / fixed rotation and scaling problems / made hydraulics longer
44 Days Ago
MLRS source backup
45 Days Ago
MLRS LOD0 model / WIP textures and materials
2 Months Ago
MLRS source backup
2 Months Ago
MLRS source backup
3 Months Ago
MLRS source backup
3 Months Ago
MLRS greybox update / made the body longer and tweaked screen inset depth
3 Months Ago
MLRS greybox upate
3 Months Ago
Updated MLRS greybox hierarchy
3 Months Ago
MLRS greybox update / added rocket greybox
3 Months Ago
MLRS greybox model
3 Months Ago
art source backup
3 Months Ago
Oak tree art backup
4 Months Ago
Oak tree source backuup
4 Months Ago
Oak trees / art source backup
4 Months Ago
Replaced pipe materials on all greeble prefabs
4 Months Ago
Added metallic greeble texture variants Polished the pipes textures
4 Months Ago
Tweaked train platform colliders to make it easier to jump onto the platforms while standing on the tracks
4 Months Ago
Attempt at fixing z-flickering in bypass tunnels
4 Months Ago
Metallic variant of the cargoship door
4 Months Ago
Underwater base material tweaks Made white panels metallic Used higher quality masks for rust Tweaked glossiness, specular and color and blend settings on a bunch of materials to make the scene less noisy and more consistent Created some custom blend masks
4 Months Ago
Tweaked control panel textures / reduced glossiness to make it less noisy / reduced saturation to match the crew cabinets
4 Months Ago
Remade office desk textures to be higher quality
4 Months Ago
Added more rust to gas canisters
4 Months Ago
Steel gas canister variants
4 Months Ago
Source backup
4 Months Ago
Source backup
4 Months Ago
Merge from submarine branch
4 Months Ago
Crew cabinet texture polish / added emissive to cabinet lights Tweaked the material of the metal bin to make it look better
4 Months Ago
Crew cabinets / LODs, colliders and prefab setup
4 Months Ago
Fixed offset on control_panels_mid_crn collider
4 Months Ago
UV mapped remaining crew cabinets
4 Months Ago
Crew cabinets progress
4 Months Ago
Control panels / LOD setup / added colliders / fixed last LOD level on the attachments