userDamian Lazarskicancel
branchrust_reboot/maincancel

202 Commits over 3,591 Days - 0.00cph!

5 Years Ago
Fixed broken specular on dead pines at low shader level
5 Years Ago
Slightly tweaked near AO to remove black spots on grass
5 Years Ago
Merge from tree_shadow_proxy_subtract to fix broken tree shadows when using flashlights
5 Years Ago
Adjusted min/max scaling on forest ferns and arctic small rock formations
5 Years Ago
Adjusted materials on arctic small rock formations to make them more visible
5 Years Ago
Made ice sheet terrain modifiers bigger to prevent dirt from getting projected on the ice meshes
5 Years Ago
Arctic foliage polish Tweaked snow splat color/gloss to prevent snow from becoming too blue at certain times of day and reduce mismatch between snow and trees Improved arctic biome billboards Tweaked snow color on a bunch of other objects
6 Years Ago
Changed portacabin glass coliders to glass instead of generic
6 Years Ago
Made glass coliders on portacabins double-sided
6 Years Ago
Optimizied wooden cabin wall modules
6 Years Ago
Moved bandit town changes into prefabs to prevent issues with HDRP merge
7 Years Ago
Excavator terrain belts LODs
7 Years Ago
Lighthouse additional LODs
7 Years Ago
Excavator terrain belts LODs
7 Years Ago
Lighthouse additional LODs
7 Years Ago
Fixed water volume popping out of terrain with the new blend map
7 Years Ago
Arcade machine gibs
7 Years Ago
Coconut model, gibs and textures
8 Years Ago
Fixed normal maps on the wire tool
8 Years Ago
Clatter helmet mesh/textures/LODs
8 Years Ago
Car battery / fixed rotation issues
8 Years Ago
Car battery meshes / textures
8 Years Ago
Fix roof colider issue inside the cargo ship interior
8 Years Ago
Additional bounce lights inside the hold interior
8 Years Ago
Spiderweb guide mesh
8 Years Ago
Graveyard fance gibs
8 Years Ago
Drone meshes / textures / prefabs
8 Years Ago
8 Years Ago
Sickle meshes and textures
8 Years Ago
Cursed cauldron meshes and prefab
10 Years Ago
Added more rocks around lighthouse/ network ++
10 Years Ago
Ran scene2prefab to fix missing materials
10 Years Ago
Added LOD's and colliders to the truck cabin
10 Years Ago
Fixed crane rotation and moved flatbeds
10 Years Ago
Portacabin colider fixes / glass can be now shot through
10 Years Ago
Harbor crane LOD tweaks
10 Years Ago
Trailer flatbed
10 Years Ago
Added new LOD for shipping containers
10 Years Ago
Scene 2 prefab
10 Years Ago
scene 2 prefab
10 Years Ago
Tweaked LOD distances Enabled culling on objects that did not have it
10 Years Ago
scene2prefab
10 Years Ago
Building parts occlusion meshes
10 Years Ago
Occluder mesh fixes
10 Years Ago
Added more occlusion meshes
10 Years Ago
Bearskin rug head update
9 Years Ago
Fixed bunker rooms asset culling
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed art assets layer setup
9 Years Ago
Scene2Prefab