userDamian Lazarskicancel
branchrust_reboot/maincancel

187 Commits over 2,617 Days - 0.00cph!

6 Years Ago
Fixed invisible colider in harbor_1
6 Years Ago
Slightly tweaked icesheet coliders to fix feet not touching the ground
6 Years Ago
World Serialization++ Network++
6 Years Ago
Iceberg/icesheet scene2prefab
6 Years Ago
Added prevent building volumes around iceberg boats Slightly reduced decor icesheet decor radius Added more terrain filters to larger icesheets to prevent overlaps
6 Years Ago
Adjusted trigger size in military tunnels to stop them from poking out of terrain
6 Years Ago
Merged last changeset from save153
7 Years Ago
Fixed LS roof colider again
7 Years Ago
LS floating walkway fix
7 Years Ago
Skeleton arms LOD and COL
7 Years Ago
Merged skeleton arms
7 Years Ago
Removed ladder leading to LS roof and replaced it with a makeshift walkway
7 Years Ago
Added cover to the rocket factory ladder allowing safer access to the roof
7 Years Ago
Reduced the resolution of various prop and tiling textures to reduce texture memory consumption Packed a bunch of prop materials
7 Years Ago
Fixed launchsite exploit allowing people shooting from within the walls
7 Years Ago
Ice lake topology map fixes / fixed positions on clutter floating above the ground
7 Years Ago
Supermarket texture fixes
7 Years Ago
Supermarket final tweaks
7 Years Ago
Fixed supermarket products LOD issues
7 Years Ago
Supermarket products finished textures
7 Years Ago
Fix for bradley shooting trough the rocket factory roof
7 Years Ago
Fix LOD material pop-in on rocks
7 Years Ago
Changed snow tilling settings / changed snow blending / shadow casting changes / snowball scale
7 Years Ago
Made snow mound edges even
7 Years Ago
Improved LOD distances in rocket factory interiors.
7 Years Ago
Tweaked metal brightness
7 Years Ago
Desk, computer cabinet, desk texture tweaks
7 Years Ago
Typewriter
7 Years Ago
Fixed warehouse exit in LS
7 Years Ago
Personal computer
7 Years Ago
Fixed ground holes in the rocket factory
7 Years Ago
Fix for the rocket factory ground mesh disappearing Fixed LOD distances on rocket factory objects
7 Years Ago
Scene2Prefab
7 Years Ago
Disabled shadow casting on structures LODs
7 Years Ago
Scene2Prefab shadow caster changes
7 Years Ago
Disabled shadow casting for certain LOD stages on props and overgrowth
7 Years Ago
Fixed an interior disappearing on the lowest settings inside the rocket factory
7 Years Ago
Tweaked LOD distances to prevent pop in Scene2Prefab
7 Years Ago
Scene2prefab
7 Years Ago
Added LOD materials to rocket factory prefabs
7 Years Ago
Rocket factory optimizations Cheaper occluder Less materials on LODs Added cheaper LOD stages to some objects Reduced number of materials on LODs Cheaper materials on LODs
7 Years Ago
Set walkway mat to two sided
7 Years Ago
Increased culling distance for walkways / prevent them from disappearing in plain view
7 Years Ago
Additional LOD's for ceiling supports Tweaked culling/LOD distances
7 Years Ago
Changed culling settings
7 Years Ago
Additional walkway LODs
7 Years Ago
Fixed rocket scaffolding loading issues
7 Years Ago
Removed creeping plants from rocket factory interior for performance reasons
7 Years Ago
Simplified material setup for rocket factory interior
7 Years Ago
Added static doors