branchrust_reboot/main/render_pipeline_testingcancel
110 Commits over 153 Days - 0.03cph!
Revert changes to PostFXBlitter
MotionBlurPass graphics format compatibility fix
Change SSAO render to use static lambdas
OverlayUberPass with sharpening and vignette
Upgrade SSAO to new render pipeline API
Replace RenderPasses with RasterPasses and BlitPasses
Replace commandbuffer SetGlobals with material setters
Use RenderAttachment and UseTexture workflow
Add default stencil state to skin shader
Remove stencil override from GBuffer to allow custom stencil states
Don't clear depth in GBuffer pass, already cleared in setup pass
Implement FoliageDisplacementRenderFeature and SpecialPurposeCameraDrawPass with BIRP wrapper
Merge from terrain_rrp_fix