repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

11 Years Ago
TimeScale back to 1...
11 Years Ago
Added HeatHaze shader and assets, prefab in Prefabs/FX/Atmosphere
11 Years Ago
Fixed spawn reliability and raycast success issues.
11 Years Ago
Updated to UnityVS 1.9.8.0
11 Years Ago
Ocean shader tinnkering
11 Years Ago
More ocean tweaks, arctic biome + tod, scene stuff
11 Years Ago
Africa.
11 Years Ago
Fix.
11 Years Ago
Ocean shadering
11 Years Ago
Updating Third Party stuff. Scene things.
11 Years Ago
Removed customized deferred shader; reverted back to built-in
11 Years Ago
11 Years Ago
Sceneing. B15
11 Years Ago
Timescale reset
11 Years Ago
murmurths
11 Years Ago
Tropical stuff.
11 Years Ago
Disabled water in game_bootstrap, include Ocean prefab in individual scenes for now. Baked navmesh for beach scene
11 Years Ago
Volcano scene.
11 Years Ago
Scene stuff and a quick fix for biome/ocean issues
11 Years Ago
Lightning effects.
11 Years Ago
Lightning prefab.
11 Years Ago
Scene things
11 Years Ago
Shader-level workaround for 'crazy polygons' caused by serialized meshes (vpaint)
11 Years Ago
Last load of scene stuff before the purge
11 Years Ago
Actually the last scene commit.
7 Years Ago
Percentage Stat modifiers applied on top of absolute modifiers
7 Years Ago
Trait costs on UI
11 Years Ago
Nuked all game island scenes. Moved scenes into new folder setup.
7 Years Ago
on validate data assets
11 Years Ago
Updated TOD. Removed various old utility scripts and third party assets.
11 Years Ago
Updated TOD and Water Updated template_scene
11 Years Ago
New island testing
11 Years Ago
missed a bit
11 Years Ago
- Added SceneCreationWizard (via Tools > Create Island Wizard). Streamlines the creation of new game scenes and management of the game scenes list. - Hacked up RuntimeScenesInBuild to load scene list from txt file. - SaveSceneHook now updates scene list txt file - Removed some missing components on unit/group prefabs - Removed some unused TP assets and scripts
11 Years Ago
Updated TOD
11 Years Ago
TOD Prefab updates
11 Years Ago
Fixed up the HumanUnitView's RandomiseOptions to ensure we never pick an index out of bounds, and that ensures all options are disabled before we enable random options.
11 Years Ago
TOD updated Added Biome assignment to scene wizard
11 Years Ago
11 Years Ago
11 Years Ago
Beta 18. Some asset cleanup TOD settings cleanup
11 Years Ago
Refactoring, deleting old code.
11 Years Ago
More core manager refactoring. - Wrote new GameManager with game startup, UI management and scene loading - Cleaned up startup_scene, ensuring all GUI canvas elements are set up consistently, now using global Canvas Scaler - Fixed scene list not loading in standalone build - Nuked some more old crap
11 Years Ago
- New GameManager supports loading from a subscene in the editor. - More Manager cleanup and core refactoring
11 Years Ago
Removed redundant BuildThis SO/behaviours
11 Years Ago
Added PlayerUnitControls component
11 Years Ago
GroupsManager now properly initaliasing units, delegate fixed with PlayerUnitControls (a little dirty for now)
11 Years Ago
Fixed some issues with UnitView's prefab setup helper Fixed anim controller issue with human female unit view prefab Moved some scripts
11 Years Ago
Fixed some missing shaders on player camera prefab
11 Years Ago
Missed a bit