userDiogo Teixeiracancel
branchrust_reboot/main/hdrpcancel

379 Commits over 305 Days - 0.05cph!

5 Years Ago
Post-merge shader fix + re-added dilate filter
5 Years Ago
Subtracted 39442, 39446, 39447 (needs work)
5 Years Ago
Subtracted 39442, 39446, 39447 (needs work)
5 Years Ago
Fixed shaders broken during merge Restored dilate shader Updated all ASE shaders with new template
5 Years Ago
Fixed shaders broken during merge Restored dilate shader Updated all ASE shaders with new template
5 Years Ago
Tiny ASE fix to support hdrp 7.0.1; hdrp template auto-updated
5 Years Ago
Tiny ASE fix to support hdrp 7.0.1; hdrp template auto-updated
5 Years Ago
Updated ASE to 1.7.0.002
5 Years Ago
Updated ASE to 1.7.0.002
5 Years Ago
Updated ASE to 1.7.0
5 Years Ago
Updated ASE to 1.7.0
5 Years Ago
Reverted hdrp high back to deferred only
5 Years Ago
Reverted hdrp high back to deferred only
5 Years Ago
Cherry pickee 38011, 38693, 38808
5 Years Ago
Cherry pickee 38011, 38693, 38808
5 Years Ago
Cherry picked 38015 from main
5 Years Ago
Cherry picked 38015 from main
5 Years Ago
10k lux on Scene Setup, for now
5 Years Ago
10k lux on Scene Setup, for now
5 Years Ago
Disabled ASE custom shader inspector until 2019.3 update patch
5 Years Ago
Disabled ASE custom shader inspector until 2019.3 update patch
5 Years Ago
Toned down Hdrp.High settings a wee bit; some of these settings will have to be VeryHigh
5 Years Ago
Toned down Hdrp.High settings a wee bit; some of these settings will have to be VeryHigh
5 Years Ago
Fixed occlusion culling; now only runs compute path
5 Years Ago
Fixed occlusion culling; now only runs compute path
5 Years Ago
Fixed some pow-related warnings again (lost in merge)
5 Years Ago
Updated Cliff and Cliff_Basic to new HD/Lit ASE template Renamed TerrainASE to Terrain Renamed FoliageASE to Foliage Renamed FoliageBillboardASE to FoliageBillboard Removed Terrain shadergraph
5 Years Ago
Switched terrainASE to new HD/Lit ASE template and removed vertex based carving due to low terrain tess
5 Years Ago
Updated all foliage materials
5 Years Ago
Couple more fixes on foliage shaders ~Removed foliage shadergraphs
5 Years Ago
Regen foliageASE and foliageBillboardASE
5 Years Ago
Updated ASE hd/lit template to latest
5 Years Ago
Revert/disable water body until shader is ready
5 Years Ago
Disabled alpha cutout
5 Years Ago
Merge from main/hdrp/2019.2
5 Years Ago
Removed custom texture2darray inspector
5 Years Ago
Another stab at fixing terrain-cliff transitions Fixed another small ASE bug
5 Years Ago
Updated terrain shader to get smooth transitions with cliff shader Added terrain tangent basis SF Added terrain normal sampler SF Small tweak in Terrain Painting SF Fixed small ASE bug
5 Years Ago
Further halved permutations on terrain shader by ignoring LOD crossfade Fixed darkened terrain
5 Years Ago
Added skip keywords to foliage and cliff shaders Fixed pow warnings in cliff_basic shader
5 Years Ago
Added a few keywords to pragma skip in terrain shader to avoid a ton of permutatiomn
5 Years Ago
Added biome painting tinting support to terrain shader
5 Years Ago
Cherry picked 38007
5 Years Ago
Merge from main
5 Years Ago
Fixed warnings in shaders using terrain fetch
5 Years Ago
Merge from /hdrp/world_art_revamp
5 Years Ago
Ported all foliage billboard material properties from main
5 Years Ago
Reset foliage billboard shader inspector
5 Years Ago
Foliage multipliers
5 Years Ago
Fixed foliage instance random seed Fixed foliage tint compilation