userDiogo Teixeiracancel
branchrust_reboot/main/hdrpcancel

379 Commits over 305 Days - 0.05cph!

5 Years Ago
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5 Years Ago
Updated custom/lit set shadergui to include receive SSR settings
5 Years Ago
Fixed NRE in ASE
5 Years Ago
Reverted train track material
5 Years Ago
Fixed and optimized biome tinting
5 Years Ago
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5 Years Ago
Imported properties from main for materials using rust/std-decal shaders
5 Years Ago
Added hdrp/custom/lit decal shader set (wip)
5 Years Ago
Added rust/std to hdrp/custom/lit material auto-conversion
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Converted merged materials from rust/std to their respective hdrp/custom/lit counterparts
5 Years Ago
Merge from main/hdrp/merge-fix
5 Years Ago
Converted remaining std materials to lit base
5 Years Ago
Imported properties from main for materials using rust/std and std shaders
5 Years Ago
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5 Years Ago
Added dummy standard override shaders
5 Years Ago
Moved diffusion profile script to packages/ASE Renamed ASE package folder to match other packages
5 Years Ago
Added hdrp material alpha clipping to blendlayer and blend4way shaders
5 Years Ago
Regen litbase and foliage shaders
5 Years Ago
Updated ASE Lit template to use hdrp internal alpha cutoff properties
5 Years Ago
Fixed litbase-spec inspector
5 Years Ago
Enabled alpha clipping toggle on foliage shader
5 Years Ago
Added hd/lit matching alpha clipping support to custom lit base shaders
5 Years Ago
Modified ASE Lit shader template to allow Alpha Clipping toggling via material Surface Options instead of shader
5 Years Ago
Added custom material inspector CustomLitShaderGUI (+ dependency exposure from hdrp)
5 Years Ago
Finished particle accum support in lit base shaders
5 Years Ago
Added particle accum specular SF
5 Years Ago
Moved shader funcs to Rust category
5 Years Ago
Updated ASE to 1.7.1.06
5 Years Ago
Fixed sampler referencing on blend4way shaders
5 Years Ago
Fixed LitWire shader not fading properly + added smoothness control (atten. by alpha) Updated cable mat
5 Years Ago
Added AO channel to foliage shader via tint mask
5 Years Ago
Added HDRP/Custom/LitWire shader (testing) + updated cable mat
5 Years Ago
Updated shore wetness and particle accum SFs Updated triplanar utils Regen all shaders for sampling macros
5 Years Ago
Subtracted 41407
5 Years Ago
Added diffusion profile property to foliage billboard shader
5 Years Ago
Updated biome tint SFs + update shaders
5 Years Ago
5 Years Ago
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5 Years Ago
Biome tint mask fix in foliage shader
5 Years Ago
Added particle accum SF (wip) Updated LitBase-spec (wip) Updated triplanar.hlsl and added normals.hlsl
5 Years Ago
ASE feature toggle
5 Years Ago
Added "HDRP/Custom/Lit Base" shader Added "HDRP/Custom/Lit Base (Specular)" shader
5 Years Ago
Fixed errors in Cliff shader
5 Years Ago
Biome Tint SFs naming
5 Years Ago
Updated ASE to 1.7.1.04
5 Years Ago
Updated biome tint SF + added biome tint masked SF Tweaked shore wetness SF Regen all shaders
5 Years Ago
Fixed normal issues in Foliage shader; now outputs gradients to match Lit
5 Years Ago
Updated Lit template to ensure exact matching gbuffer output with HDRP/Lit