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33,172 Commits over 4,109 Days - 0.34cph!

11 Years Ago
Zeroed terrain shader splat count tag; just in case Fixed pvt compilation warning
11 Years Ago
missed one
11 Years Ago
Tweaked fog densities to work better with the updated scattering intensities (a physically based calculation will probably be required at some point)
11 Years Ago
added animations for the bear for when he's exhausted and breathing heavy from excessive running / attacking. added 3rd person animations for picking up / dropping an item / shoving a player.
zon
11 Years Ago
Random waypoints once again use TerrainFilter.
zon
11 Years Ago
Fixed player and NPC calorie burn rate.
11 Years Ago
Updated MenuBackground scene
11 Years Ago
Error fixes
11 Years Ago
Another swing at GetTriangleTransform fix - hitInfo.triangleIndex doesn't get set properly with SphereCastAll?
11 Years Ago
added an angry_idle pose for the bear.
11 Years Ago
Tuned down exagerated pvt parallax mapping Improved pvt parallax at mid-far distance
11 Years Ago
Restored custom deferred shader
11 Years Ago
Fixed shadow mismatches in transitions from floors/terrains to walls/rocks, caused by ambient lighting SH Patched terrain shaders to include glossy env reflections, in order to better match other objects like rocks
11 Years Ago
Disabling message recycling (test) Enable fps.limit for servers Temp fix for syringe exception
11 Years Ago
Removed Google Analytics tooltip attribute and drawer as they override and break the default Unity tooltip attribute
11 Years Ago
Time of Day update to 3.0.0 prerelease 2 Updated PlayerNameTag and AtmosphericBlend
11 Years Ago
Fixed cloud shader compilation on Windows
11 Years Ago
Updated to unity beta 19
11 Years Ago
Server logs now go into server identity folder Server logs use windows newlines Fixed sometimes reverting to real world time
11 Years Ago
Fixed base 3 having no collision.
11 Years Ago
Renamed a few files
11 Years Ago
Added dummy implementation of ServerConsole on OS X / Linux
11 Years Ago
Fixed realm weirdness (caused lock parenting to fail on client + other possible weirdness) Strip ParticleScaler from server builds Removed aimcone from bolt rifle Throw error if Realm not set
11 Years Ago
Fixed nametag NRE Fixed NRE in status command Fixed viewmodel NRE Fixed NRE in DropItems Fixed NRE in SendPlayerState
11 Years Ago
Fixed Locks not saving proper
11 Years Ago
Made setting up terrain extensions a bit less horrible Forced TerrainMeta to be present on terrains with extensions
11 Years Ago
Switched default in-editor compilation settings back to CLIENT+SERVER
11 Years Ago
Tweaked server console colours
11 Years Ago
Added TerrainMeta inspector
11 Years Ago
merging realm fixes from radtown branch
11 Years Ago
Made SpanningTree capable of handling multiple disconnected subtrees
11 Years Ago
Fixed NRE in NPCAI
11 Years Ago
Fixed shadow mismatches in transitions from floors/terrains to walls/rocks, caused by ambient lighting SH (again)
11 Years Ago
added boar animations for angry / tired state. tweaked the bear's angry / tired animations.
11 Years Ago
Tuned down terrain grass specularity; was more obvious at night with env refl
11 Years Ago
Add bone fragments to default inventory in unity editor
11 Years Ago
Time of Day update to 3.0.0 prerelease 3 Tweaked SH calculations to be more in line with default lighting Set ambient color (used in bottom hemisphere) to the same as the one in default lighting Temporarily reduced reflection cubemap intensity by 75%
11 Years Ago
Reapplied reflection probe disable patch for OS X / Linux
11 Years Ago
First pass at bone knife sounds
11 Years Ago
Disabled glossy env on terrain shaders; unity seems to fail binding the correct custom cube before rendering the terrain Tweaked testlevel terrain specular params
11 Years Ago
Updated the basic shirt to use the metalness version of the standard shader. Also added a detail texture.
11 Years Ago
Added mid-level jacket models, mats, and prefabs.
11 Years Ago
Updated EAC (no more kicks due to steam timeouts) protocol++
11 Years Ago
Don't throw unpushed realm errors outside of the editor
11 Years Ago
Enabled reflection probes on OS X / Linux if in-editor (no problems there)
11 Years Ago
Increased sun mesh brightness and decreased moon mesh brightness to work better with bloom / lens dirt
zon
11 Years Ago
Blindly fixed a NaN error in NPCLocomotion.Move.
11 Years Ago
Output chat to RCON properly again
11 Years Ago
Added placeholders to flags starting from << 1 (fixes inspector)
11 Years Ago
Updated the mid-level jacket so it doesn't have the player torso included. Also adjusted to work better with other separate pieces.