userandrecancel
branchrust_reboot/maincancel

5,962 Commits over 4,324 Days - 0.06cph!

3 Days Ago
Adding back a PaintableReactiveTarget script that's just inheriting from ReactiveTarget and is otherwise empty, with the old GUID, so if some random build references that GUID it's valid (possibly the worst hack in all of Rust, thanks asset bundles)
4 Days Ago
Updating entity labels (probably does nothing but PaintableReactiveTarget no longer exists)
5 Days Ago
Moved a bunch of textures out of content.bundle to textures.4.bundle as we started hitting the file size limit on content.bundle again
3 Months Ago
Merge from save273
4 Months Ago
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5 Months Ago
Changed console system class and function min length to 1 character (from 2) (modding request)
5 Months Ago
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6 Months Ago
Merge from workshop_metallic_2
8 Months Ago
Added DotRush config to ignore.conf
8 Months Ago
Fixed delivery drones sometimes not making it to their destination
8 Months Ago
Disabling graphics jobs on Mac builds
9 Months Ago
Jungle biome is centered in tier 0, with temperate biomes to the sides of it
9 Months Ago
Jungle biome distribution teaks & fixes
9 Months Ago
Monument distance tweaks in an attempt to eliminate some edge cases of certain monuments not spawning / fewer monuments spawning overall
9 Months Ago
Players no longer spawn in jungle biome
9 Months Ago
Fixed train tunnel above ground / below ground rail connections not spawning due to the recent environment volume tweaks
9 Months Ago
Merge from light_cull_occludee_fix
9 Months Ago
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11 Months Ago
drawcolliders now works in demos
11 Months Ago
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11 Months Ago
Merge from main/premium_servers/manual_refresh
11 Months Ago
Steam upload files for aux05
11 Months Ago
Texture streaming workaround (make sure it's disabled at startup under any circumstances until the graphics qualities are loaded, so it's at most only changed once from disabled to enabled, never from enabled to disabled)
11 Months Ago
Added position / rotation information to debugboatissue
12 Months Ago
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12 Months Ago
Merge from fast_debug_draw
12 Months Ago
Skin bundle update (part 2)
12 Months Ago
Skin bundle update (part 1)
12 Months Ago
Merge from rotation_parent_fix_2
1 Year Ago
Merge from menu_friends_list
1 Year Ago
Fixed TerrainTexturing.Instance not being updated in Setup()
1 Year Ago
Cherry picking 111563
1 Year Ago
aux04 Steam upload files
1 Year Ago
Updated workspace to Unity 2022.3.55f1 (all builds have already been switched over)
1 Year Ago
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1 Year Ago
JunkPile.SpawnInitial happens across multiple frames instead of all at once
1 Year Ago
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1 Year Ago
Merge from tick_limit_improvements
1 Year Ago
Subtracting 109845 (workshop normal fix)
1 Year Ago
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1 Year Ago
Fixed network updates, for example from parenting changes, interfering with smooth movement for entities that are currently lerping Removed Jarryd's interpolator SnapToEnd demo workaround
1 Year Ago
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