userandrecancel
branchrust_reboot/maincancel

5,923 Commits over 3,928 Days - 0.06cph!

Today
Cherry picking 111563
2 Days Ago
aux04 Steam upload files
3 Days Ago
Updated workspace to Unity 2022.3.55f1 (all builds have already been switched over)
5 Days Ago
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7 Days Ago
JunkPile.SpawnInitial happens across multiple frames instead of all at once
8 Days Ago
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17 Days Ago
Merge from tick_limit_improvements
35 Days Ago
Subtracting 109845 (workshop normal fix)
39 Days Ago
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39 Days Ago
Fixed network updates, for example from parenting changes, interfering with smooth movement for entities that are currently lerping Removed Jarryd's interpolator SnapToEnd demo workaround
44 Days Ago
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2 Months Ago
editorconfig update
2 Months Ago
Merging .editorconfig from main/StandardCodeFormatting
3 Months Ago
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3 Months Ago
Fixed paddling pool water being invisible inside canyons
3 Months Ago
Fixed above ground pool water being invisible inside canyons
3 Months Ago
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4 Months Ago
cave_small_hard terrain anchor fixes
4 Months Ago
cave_medium_hard terrain anchor tweaks to prevent it spawning too close to river
4 Months Ago
Subtracting 105130 and 105295 (obfuscation_build_fix)
4 Months Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
4 Months Ago
Subtracting S2P launch site (world_update_2 conflict)
4 Months Ago
Skin bundles
4 Months Ago
Updating EAC setup / launcher
5 Months Ago
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5 Months Ago
Subtracting item pooling due to Item.MoveToContainer / Item.Save server NRE (too close to patch to attempt a fix)
6 Months Ago
Rebuilt native libraries with Debian 10 for backwards compatibility
6 Months Ago
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6 Months Ago
Rebuilt native libraries using older Linux version for backwards compatibility
6 Months Ago
Removing "RECYCLER IN SAFE ZONE" spam at server startup
6 Months Ago
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6 Months Ago
Merge from arm64_native_libraries
6 Months Ago
Subtracting 101333 (introduced server issues)
6 Months Ago
Apple Silicon / ARM64 native libraries (allows everyone to use the Apple Silicon Unity editor)
7 Months Ago
Fixed cl_steps having its minimum changed from 32 to 16 and defaulting to 16 on the server, then sending that to the client
8 Months Ago
More build tests
8 Months Ago
Removing BuildOptions.CleanBuildCache as a test (had issues on 2021 without this, giving it another go on 2022)
8 Months Ago
Burst upgrade 1.8.13 -> 1.8.15
9 Months Ago
Merge from teslacoil_igniter_damagepickup
9 Months Ago
Merge from item_drop_analytics_improvements
9 Months Ago
Merge from leantween_nre_fix
9 Months Ago
Merge from shelter_ramp
9 Months Ago
Unfucking foundation.triangle prefab (scary)
9 Months Ago
ConsoleSystem merge fixes
9 Months Ago
PingEstimater merge fixes
9 Months Ago
Merge from fix_pve_tag
9 Months Ago
Merge from material_reserializer (not merging the materials in right now)
9 Months Ago
Merge from item_drop_analytics_improvements
9 Months Ago
Merge from fix_explosive_rotate_wall
9 Months Ago
Merge from fix_clipping_c4_through_walls