124,946 Commits over 4,171 Days - 1.25cph!

10 Days Ago
Fixed string lights not returning the full amount of item used when picked up
10 Days Ago
merge from deep_sea/portals -> deep_sea
10 Days Ago
Add the `Vehicle Large` layer to the portal trigger so it works with tugboats for testing
10 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 1/2 - fix another reason why player could be swimming when parented Tests: loaded up the map, went to the excavator - no more swimming with UsePlayerUpdateJobs 2
10 Days Ago
Merge: from main
10 Days Ago
Bugfix: UsePlayerUpdateJobs 1/2 - extend the previous bugfix to the after-validate-recache logic - Also fixed resetting a bunch of per-player state during the recache step Tests: loaded map, hover-swim doesn't reproduce anymore (this time no exceptions)
10 Days Ago
Optimized the crap outta the chandlier drawcalls. +related mesh and mat files.
10 Days Ago
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10 Days Ago
Lowered SSS further on blue tarps Medical bay dressing progress
10 Days Ago
Fix still wet after dying
10 Days Ago
Fixed Lua errors with DProperty_VectorColor when deleting editable entity Allow to give ents.CreateClientRope local vectors instead of attachment IDs FIlesystem cleanups Improved invalid model detection Improve folder search inside VPK files Can actually find folders in root of VPKs, can actually wildcard match them now as well (so "models/props*" gets you just folders starting with that, not all folders in "models/")
10 Days Ago
- Fix rcExpandTileBounds not matching c++ code exactly, causing tile seams to be discontinuous - Fix query extents being doubled when sampling - Expose min region size to c# - Start making editor tool to find and replace all navmesh obstacle components
10 Days Ago
merge from canyon-fog-fix
10 Days Ago
drop off biome fog density under ocean level, fixes canyons being full of fog
10 Days Ago
spas12 viewmodel - added ads anim
10 Days Ago
Added collision to farm barge container shells. Replaced beach parasols with static versions.
10 Days Ago
draw physics world bounds on ValidBounds gizmos to ensure they line up sensibly
10 Days Ago
Fix impact effects on the mannequin only appearing near the feet
10 Days Ago
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10 Days Ago
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10 Days Ago
merge glass_fix_resourcerefs to main
10 Days Ago
Remove refs, compare physics materials by name instead. (physics materials don't have guid to paths baked.)
10 Days Ago
Improve mannequin model part hiding with skin overrides
10 Days Ago
Implement pathfinding iteration limit, so that paths to unreachable polys waste less budget
10 Days Ago
Fixed cl_software_cursor
10 Days Ago
- Fix chunks not being correctly processed - Add budget queue when rebuilding tiles at runtime - Add command to test rebuild of tiles
10 Days Ago
Jungle ak viewmodel - fix for ads dryfire
10 Days Ago
Merge fixes from /indirect_instancing
10 Days Ago
Rebase on /main
10 Days Ago
- Don't perform `graphics.aggressiveshadowlod` optimisation on shadow proxies. - Only respect `indirect_instancing.shadows` when Indirect Instancing is enabled.
10 Days Ago
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10 Days Ago
decor_lighting_dlc -> main
10 Days Ago
Deployable snapping for the table lamp
11 Days Ago
Deployable snapping for the Mannequin
11 Days Ago
Added snapping to the spotlight
11 Days Ago
Added snapping support to the two types of beanbag
11 Days Ago
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11 Days Ago
merge from decor_lighting_dlc/gameplaypass
11 Days Ago
merge from decor_lighting_dlc
11 Days Ago
viewmodel chainsword update attack animation edits
11 Days Ago
merge from ui_mipmaps_fixes
11 Days Ago
Wheat icon mipmap group set to UI
11 Days Ago
merge from main
11 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: UsePlayerUpdateJobs 1/2 - players no longer randomly start swimming when parented to entities Tests: loaded map from AU Prem 1 and went on to excavator - no longer swimming
11 Days Ago
Merge: from main
11 Days Ago
merge from decor_lighting_dlc
11 Days Ago
Fixed string lights with no wire slack looking terrible
11 Days Ago
More farm barge set dressing
11 Days Ago
Apply the stringpool fix to ~20 more entities
11 Days Ago
merge from main