userEzMeowcancel

2,581 Commits over 3,316 Days - 0.03cph!

6 Years Ago
adding hat placeholder, sorting files name
6 Years Ago
update daily challenge UI
6 Years Ago
update menu UI
6 Years Ago
hats prefab placement tweak WIP hats maya file getting latest
6 Years Ago
reworked jumping pad visual optimized explosion debris particles
6 Years Ago
reworked jumping pad visual optimized explosion debris particles
6 Years Ago
updated WIP match intro/capture point bar display
6 Years Ago
tweak UI portrait RT
6 Years Ago
more WIP intro screen (testing with avatar camera)
6 Years Ago
update WIP UI, adding portrait render texture/camera setup adding unit type icon to the mini unit frame
6 Years Ago
adding unit count bar to the squad editor UI
6 Years Ago
set Ui chat sorting minor tweak on env temple A background
6 Years Ago
fixed career stat UI panel miss alignment relink avatar accessory icon
6 Years Ago
ui career tweak for screen resolution added team logo on the career outcome window
6 Years Ago
fixe what's new raycaster click thru problem
6 Years Ago
fixed shader error with unit in the career logo editor
6 Years Ago
more UI tweak
6 Years Ago
UI update to support more screen ratio (still need to tweak some window anchor)
6 Years Ago
tweak Replay UI frame alignement, added background to xp bar fix shshi 2 hat material assigning the wrong material
6 Years Ago
update replay entry UI
6 Years Ago
fix what's new /mission sorting issue
6 Years Ago
psd ressources
6 Years Ago
missing textures...
6 Years Ago
adding what's new screen
6 Years Ago
getting latest
6 Years Ago
WIP replay control UI
6 Years Ago
fixed disabled game object on jump pad prefab
6 Years Ago
wip jump pad/ animation controller
6 Years Ago
getting latest tweak env and player platform texture
6 Years Ago
update temple B env
6 Years Ago
updated skybox shaders added background element on temple A environment (on separated layer to render on dynamic cam to setup later) + tweak
6 Years Ago
updated sky shader, adding simple cloud texture adding temp cloud texture updated temple A/B fog/light settings
6 Years Ago
adding depth map shader / world space space background shader updating sky model update board child prefab update highlight tile texture (removing the path stuff) adding WIP jump pad model
6 Years Ago
updated attack trajectory colors
6 Years Ago
update move trajectory update smoke texture / particle fix VS text fading back in on intro anim
6 Years Ago
update move trajectory offsrt and color
6 Years Ago
adjusted fog distance with new near clip plane fixed minor UI bug on match intro / fixed player 2 portrait being flipped...again...
6 Years Ago
update unit jump curve/timing modify jump tween ease smoke FX now play at the start of the jump up action update trajectory shader
6 Years Ago
update unit animation controller to work better with the jump jump now set move float to 1 and then back to 0 at the end of the corroutine
6 Years Ago
update mission notification /toast UI
6 Years Ago
WIP mission panels update UI on several window for consistency, added team color to career slot save update icons
6 Years Ago
getting latest
6 Years Ago
update customization UI adding description tweak space environment, updated texture compression settings
6 Years Ago
tweak customiztion UI/ camera angles changed some material/ texture compression
6 Years Ago
update customization editor UI / test camera
6 Years Ago
update customisation editor UI
6 Years Ago
cleanup test prefab in the scene, and fixed background star material
6 Years Ago
customisation UI rework
6 Years Ago
more UI fix / disabling profile button when the option panel is up
6 Years Ago
tweak unit squad editor, hopefully fixed team color