userEzMeowcancel

2,581 Commits over 3,316 Days - 0.03cph!

5 Years Ago
force update
5 Years Ago
fixe turn banner anim tweak temple a fog to reduce a bit the rim light flickering due to the reflection
5 Years Ago
updated post process tweaked trajectory, tile highlight, space wall texture to reduce flickering reduced a bit the stationary blending on the TAA to reduce ghosting effect..............just a bit...?
5 Years Ago
rest avat controller to default neutral expression
5 Years Ago
adding WIP customisation platform definition/icons adding idle anim to fix turn banner
5 Years Ago
getting latest
5 Years Ago
add avatar dizzy texture/anim on all face set add avatar face / renamed avatar face def update menu ui
5 Years Ago
update avatar cam
5 Years Ago
seting avatar camera for the menu
5 Years Ago
more missing stuff...
5 Years Ago
missing stuff
5 Years Ago
separated animator on the avatar camera
5 Years Ago
getting latest
5 Years Ago
adding shdow proxies to all units, updating all the unit prefab and trophies
5 Years Ago
tweaked avatar post exposure post process fixed back button not doing anything in the map editor
5 Years Ago
tweaked reflection probe distance/layer culling
5 Years Ago
fix temple A light exclusion layer
5 Years Ago
fix menu bar raycasting sorting order
5 Years Ago
update main menu ui
5 Years Ago
tweaked avatar camera frame to avoir the beard clipping
5 Years Ago
update menu ui
5 Years Ago
update main menu ui
5 Years Ago
update WIP menu UI
5 Years Ago
missing mat
5 Years Ago
adding avatar accessories enabled blinking cp disabled scale on hover on mission panel
5 Years Ago
add tile fall warning shader/update material tweak camera clip plane
5 Years Ago
tweak post process adjust reflection prob distance
5 Years Ago
fixed skies scale
5 Years Ago
switched camera to deferred
5 Years Ago
adding glow turn layer to main cam tweak kit colors
5 Years Ago
removing duplicate avatar from the scene
5 Years Ago
update avatar post process and render layer
5 Years Ago
updated tile falling debris FX
5 Years Ago
tweak post process and some gloss map to try to reduce flickering
5 Years Ago
force update?
5 Years Ago
more post proces stuff fixed booster ghost volume motion vector settings
5 Years Ago
more post process V2 stuff
5 Years Ago
adding outline post FX to post process stack / fixed some error
5 Years Ago
more WIP post process stack conversion to V2 (should fix the warning spam)
5 Years Ago
WIP converting post process stack to V2 Adding avatar hat, fixed some prefab
5 Years Ago
setup basic interaction stuff on unit trophies prefab
5 Years Ago
update skybox shader/ cloud texture
6 Years Ago
adding hats model/material/icon WIP definition some file cleaning
6 Years Ago
update daily challenge Ui stuff
6 Years Ago
getting latest
6 Years Ago
tweaked some trophy size
6 Years Ago
adding more WIP trophies/anim comtroller, prefab , icons fixed customisation broken UI scrollview tweak customisation default name so it appears always first some file cleaning
6 Years Ago
adding WIP trophies def/shader/icons etc.... update standard shader
6 Years Ago
setup icon render for body customisation adding body icons more material cleanup
6 Years Ago
UI update daily mission toast and score Customisation file cleaningsorting folder, renaming prefab/material/textures, removing useless subfolder and material