1,332 Commits over 911 Days - 0.06cph!
adding missing texture source psd
adding reward to mission notification
adding steam achievement media
update spike trap texture
tweak bubble speech mipmap settings
disabled shadow rendering on the tile toppers
adjusted local reflection probe so they dont lit the board
change tile topper layer so the decal don't draw over them
separated world tooltip to be able to make it look differemt, fix resolution offset bug
adding healing pad prefab, model, texture
optimized capture point texture/unwrap
tweaked spike trap
fixed career manager name anchor in the team panel
tweak rammer skinning
removing some basic platform/ tweak material
adding skin tone body/ mask materials
rerender icons, setting compression on all icons, cleaning up old icons
tweak daily challenge txt alignement
update sponsor objectives flash
WIP objective flash , getting latest
remove enabled fog from avatar camera, tweak avatar post process
update camera prefab with fast vignette
tweak textures aniso
tweaked main menu, fixed some button raycast, added vignette color to the tile definition setting
updated the boardviw to load the corresponding vignette setting
added WIP xmas definition/ skybox
menu element color now read their value from the tileset
tweak main menu ui, the selected tab is now highlight (unselected was darken before), might make it more obvious that there is more than one tab
switched team logo AO to multiscale, improved the way the outline is generated
changed logo default color, fixed some UI element to work in different resolution
fix avatar cam for career
update career ui
added animation event to the avatar camera to switch the clear flags in the profile
tweak avatar post process
fixed avatar chat bubble quickly appearing in the middle of the screen the first time it's used
adjusted menu avatar directional light
exposed SSS shader property
added skybox to the menu avatar camera, tweak menu fog settings
update customisation editor UI, fix title on the side bar, reorder avatar menu, fix button alignement in the arena tab
daily challenge UI update
update oil spike tile topper, adding fx
updating sponsorship prefab, objective line spacing
adding oil and spike tile topper prefab, anim, controller/textures etc...
update steam badges source image
fix career market panel alignement
updated career market Ui
WIP jump pad tweak
updated career UI outcome panel
Fixed logo generator not being disabled when exiting of creating a logo, producing some weird AO glitch when trying to create 2 team in a row
Tweak logo generator team text default position
tweak texture setting, getting latest
updating icon font, adding destroyed icon
fix some normal on the space environment
tweak anisotropic setting on space arena texture
adding accessory textures
adding new emote to steam stuff
added GG emote / definitions
added wink and quick greet anim to the avatar/ updated animation controller
avatar customisation now use the quick greet anim, so you don't have to wait 5 second to see the normal face when changing face
added new avatar expression to all the face texture
updated emote menu to fit all the emote
tweaked the bubble chat prefab, should look cleaner and slightly cheaper
tweak tile wall textures aniso settings
optimised arena texture size (mgao map)
tweak menu ui
updated menu background sky shader
update sponsorship UI
tweaked sponsor logo, sorting out folders, updated sponsor definitions
updated some UI mipmap setting
switched back the career resume canvas to camera overlay to fix sorting
fixed global panel message button position
wip sponsorship UI, getting latest
tweak career generation overlay
fix ui texture mipmap setting
tweak hat anison setting
removed the old glow line setup on all the platform, tweak reflection probe to the new render settings
added script to change the logo texture mipmap bias
update lvl up panel, removing fan text, adding field for currency, adding FX for lvl up (nothing setup tho)