userEzMeowcancel

2,597 Commits over 3,408 Days - 0.03cph!

6 Years Ago
fxied lvl up UI fx
6 Years Ago
tilehighlight arrow sorting fixed award panel ui particles
6 Years Ago
adding renderpass so the FX render over the tile highlight
6 Years Ago
more ui particle fix
6 Years Ago
fix tile warning shader fixed some ui particle tweaked mask particle shader copied dirt_lens texture in the texture asset folder
6 Years Ago
removing deprecated highlight system + references tweak transparent shaders adding color correction to vignette shader to reduce color difference in max performance mode
6 Years Ago
adding UI material to fix weird alpha stuff
6 Years Ago
removing colorful FX + references
6 Years Ago
update post process/shader for icon renderer/ career logo
6 Years Ago
more career logo fix, updated post process stack, removing some broken one
6 Years Ago
adding vignette material separated transparent render pass (lots of stuff arent going to render as their layer needs to be changed individually) WIP fix career logo adding WIP decal shader (not redone the decal assets yet)
6 Years Ago
fixed some UI shader see thru highlight shader stuff
6 Years Ago
WIP 2019 LWRP conversion
6 Years Ago
Adding WIP jumper FX
6 Years Ago
adding jumper source file
6 Years Ago
adding jumper attack anim/ controller updated jumper portrait, tweaked AO, gloss texture
6 Years Ago
WIP occlusion cave fading
6 Years Ago
WIP tweak camera orbit
6 Years Ago
tweaked camera Y + smoothing based on distance, updated ASE Merge branch 'master' of BeforeProto
6 Years Ago
update project to 2019
6 Years Ago
camera zoom setup, adding speed modifier depending on the zoom level
6 Years Ago
WIP camera following terrain elevation Merge branch 'master' of BeforeProto
6 Years Ago
update terrain cave shader system, simplified pieces merge, WIP terrain camera stuff merge
6 Years Ago
switch renderer to hdrp, basic material conversion Merge branch 'master' of BeforeProto merge
6 Years Ago
adding ASE, WIP terrain shader
6 Years Ago
set cave layer merge
6 Years Ago
adding missing cave tiles Merge branch 'master' of BeforeProto merge
6 Years Ago
adding thickness to tiles, more change for cave setup merge
6 Years Ago
forced grass mat update
6 Years Ago
revert shadow distance to 250
6 Years Ago
removing hdrp test stuff
6 Years Ago
fix tile pivot
6 Years Ago
Fix tile error, updated tiles
6 Years Ago
optim/fix normal averaging, tweaked tile merging group merge
6 Years Ago
ui update Merge branch 'master' of BeforeProto merge UI
6 Years Ago
adding missing colllision
6 Years Ago
more river accessibility stuff switched walkable bool to enum in proto tiles +setup prefab merge adding river bridge tiles
6 Years Ago
WIP cave/river accessibility setup Merge branch 'master' of BeforeProto
6 Years Ago
fixed some tile orientation bugs with caves adding cave/river tiles Merge branch 'master' of BeforeProto adding missing tiles / colliders Merge branch 'master' of BeforeProto
6 Years Ago
adding triangle tile type, enum pass Merge branch 'master' of BeforeProto WIP Cave Tile reworked how the cave tile are built wip setup for cave tile+ river set terrain to avoid broken stuff in the main scene
6 Years Ago
WIP cave setup merge adding collider to water Merge branch 'master' of BeforeProto
6 Years Ago
terrain stuff merge adding scrollview to debug ui Merge branch 'master' of BeforeProto
6 Years Ago
WIP tile accessibility (currently only solving elevation) Merge branch 'master' of BeforeProto
6 Years Ago
WIP tile accessibility stuff Merge branch 'master' of BeforeProto
6 Years Ago
tweak river path to limit uphill flow Merge branch 'master' of BeforeProto
6 Years Ago
adding missing river tile, commenting river gizmo helper Merge branch 'master' of BeforeProto
6 Years Ago
WIP river tiles
6 Years Ago
river random seed more river setup Merge branch 'master' of BeforeProto
6 Years Ago
updated mountain template piece, tweak river path Merge branch 'master' of BeforeProto
6 Years Ago
river tweak, bug fix Merge branch 'master' of BeforeProto