userFlaviencancel

6,896 Commits over 882 Days - 0.33cph!

1 Year Ago
Added two new prefabs for modders: "Assets/bundled/Prefabs/modding/volumes_and_triggers/prevent_building_monument_cube.prefab" "Assets/bundled/Prefabs/modding/volumes_and_triggers/prevent_building_monument_sphere.prefab" To be used in custom monuments, allowing barricades (and tin can alarms) to bypass the no-build restrictions like in vanilla monuments - if you don't want barricades to be placeable in your custom monument, stick to the normal prevent building prefabs - if you want players to be able to deploy barricades in your monument, but still restrict some areas, use the normal prevent building prefabs inside a new prevent_building_monument prefab
1 Year Ago
Fixed misplaced profiler sample in Construction UpdatePlacement
1 Year Ago
didn't save the wallpaper protection values
1 Year Ago
merge from wallpaper
1 Year Ago
Fixed satchels not damaging wallpaper Slightly decreased bullet protection
1 Year Ago
Renamed wallpaper item pack skin Updated skin list
1 Year Ago
Skin setup
1 Year Ago
merge from wallpaper
1 Year Ago
Reverted spray can hitscan changes 102638 This was causing issues and will need a more robust fix
1 Year Ago
merge from main
1 Year Ago
Fixed wallpaper retro 2 diff texture guid mismatch just in case (the mat was pointing to an invalid asset on my machine)
1 Year Ago
Selection history editor window now saves its history between sessions
1 Year Ago
merge from armored_window_collider_fix
1 Year Ago
Fixed BuildingPrivlidge.MenuDeauthorize_ShowIf NRE
1 Year Ago
merge from wallpaper
1 Year Ago
Include latest skins when using setwallpaper command
1 Year Ago
Tweaked wallpaper textures aniso levels
1 Year Ago
Enabled mip map streaming for all wallpaper textures
1 Year Ago
Make sure we aren't setting wallpaper on incompatible blocks when using 'ent setwallpaper' command
1 Year Ago
merge from main
1 Year Ago
merge from tincanalarm_tip
1 Year Ago
Added a game tip explaining how to wire the tin can alarm
1 Year Ago
Fixed DigitalClock.FadeOutScreens NRE
1 Year Ago
merge from wallpaper
1 Year Ago
Fixed wallpaper being colored by shipping container custom colors
1 Year Ago
Added commands to easily apply and remove wallpaper to building blocks - ent setwallpaper <radius> <skinid> (skinid set to -1 will randomize a skin for each blocks) - ent removewallpaper <radius>
1 Year Ago
merge from wallpaper
1 Year Ago
Updated all wallpaper mats to use MULX2 blend type on the detail layer (fixes missing normal and occlusion)
1 Year Ago
merge from wallpaper
1 Year Ago
restored viewmodel wallpaper renderer
1 Year Ago
Set all wallpaper skins unlocked by default for now so its easier to test on staging
1 Year Ago
Skin setup Created wallpaper steam item and flagged the default wallpaper skins as unlocked by default
1 Year Ago
Added a setting to ItemSkin to let us flag a skin as unlocked by default
1 Year Ago
Restored wallpaper.entity WallpaperModelRenderer components
1 Year Ago
Code cleanup, comments
1 Year Ago
Fixed digital clock UI server fields mismatch
1 Year Ago
Fixed WallpaperModelRenderer server fields mismatch
1 Year Ago
merge from wallpaper
1 Year Ago
Compile fix
1 Year Ago
Fixed wallpaper pickable and skinnable from the hardside of a doorway without a door
1 Year Ago
wallpaper_viewmodel by default on view model and world model prefabs
1 Year Ago
Restored wallpaper viewmodel refs
1 Year Ago
Tweaked wallpaper icon framing, generated the default one - the other will come later this wee
1 Year Ago
Added first person deploy sound to wallpaper
1 Year Ago
Pulled out the view/world model logic from WallpaperPlanner to WallpaperModelRenderer Fixed wallpaper viewmodel missing shadows
1 Year Ago
Fixed wallpaper world model skin material not being swapped for all LODs
1 Year Ago
Reverted the -1 Y tiling in code, pushed by accident
1 Year Ago
Set the viewmodel to use the wallpaper mats, but add the AO and normal maps into the detail layer Tweaked the viewmodel base material to match the blue default skin
1 Year Ago
Fixed WallpaperPlanner.OnFrame NRE
1 Year Ago
merge from main