1,146 Commits over 912 Days - 0.05cph!
Fix attempt for the flaky rocket splash tests, added damage tolerance for blocks taking very low damage due to physics not being deterministic
merge from siegeweapon_firedamage
merge from siegeweapon_firedamage
merge from iteration_optims
merge from iteration_optims
merge from hasunlocked_optims
merge from iteration_optims
merge from console_optims
merge from bootstrap_optims
merge from menuwarmup_editor_optims
merge from server_inventorydeserializing_optims
merge from bootstrap_optims
merge from console_optims
merge from mainmenu_toggle_optims
merge from defaultbinds_fix
Fixed loadout not refreshing correctly when deleted/created by another admin when the f1 menu is closed
merge from steaminventory_nre_fix
merge from demofolder_macos_fix
merge from automated_testing
merge from skinviewer_charityplushies
merge from canvasrenderer_warning_fix
merge from skinviewer_rotation
merge from skinviewer_rotation_fix
Fixed bootstrap Translate server NRE
merge from healthbars_fill
merge from ores_block_safezones
merge from skinviewer_smallbackpack
merge from gameui_navigation_fixes
Added missing UnityEvent attributes in SkinViewerEvents
merge from console_inputlimit_fix
merge from ui_disconnect_cleanup
merge from charm_craft_fix
Added missing UnityEvent attribute on RidableHorseAduio::PlaySound
merge from updatenotif_aux_fix
merge from bootstrap_fastmode
merge from bootstrap_logs
merge from oldconsole_purge
merge from piemenu_binds_feedback
merge from flat_estimatedvalue_sleepers
merge from piemenu_binds_feedback
merge from doorcontroller_restart_fix
Fixed BlendTreeEventTrigger log spawm in editor while holding a crossbow
merge from horseprotection_leak_fix
merge from wallpaper_deploymismatch_fix
merge from storepage_glowingwallpaper