userFlaviencancel
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130 Commits over 31 Days - 0.17cph!

Today
Replicated horse head turn
Today
merge from siege_weapons (horse siege harness)
Today
Fixed occasional legs animator NRE when destroying the collider a leg is attached to
Today
Fixed female breasts censor cube covering screen when using ballista
Today
Fixed horses floating when hitched Fixed horse air time not being reset correctly when stationnary
Today
Fixed horses keeping the last input from driver if there is a passenger and driver dismounts
Today
merge from main
8 Days Ago
Compile fix
14 Days Ago
Horse double saddle, distance achievement Fixed occasional jittering when idling Tweaks
15 Days Ago
Horse leading fixes and improvements Cleanup
16 Days Ago
Horse saddle swapping & leading first pass
17 Days Ago
Changed all siege weapon constructable colliders layer to Deloyed
17 Days Ago
Reimplemented heavy players dismounting Now only checks when the players weight changes instead of every frame
17 Days Ago
Tweaked horses drowning damage
17 Days Ago
Fixed catapult detailed collider scaling issue
17 Days Ago
Horse drowning damage
18 Days Ago
Horses can now swim in deep water: slow speed and consumes stamina Added basic buoyancy Apply additional drag when moving in shallow water Code cleanup
18 Days Ago
Moved Google Sheets menu items in Tools
18 Days Ago
Catapult mats
18 Days Ago
Increased ballista deploy volume size
18 Days Ago
Stop battering ram door busy tick after 3s of inactivity
19 Days Ago
Fixed battering ram parenting trigger warnings
19 Days Ago
Manifest
19 Days Ago
Deleted unused battering ram door prefab and old ballista models
19 Days Ago
merge from main
19 Days Ago
Ballista constructable ground watch
19 Days Ago
Ballista damage redirection
19 Days Ago
Deployable positionOffset renamed to guideMeshPositionOffset
19 Days Ago
Ballista damage renderer
19 Days Ago
Battering ram damage renderer
20 Days Ago
Set up battering ram and catapult death screen ui Fixed a minor battering ram issue with an unfilled hit info field
20 Days Ago
Deployables can now show "Blocked by terrain"
20 Days Ago
Added an entity whitelist setting to SocketMod_Sphere Ladders can now be deployed in siege weapons prevent building volume
20 Days Ago
Battering ram compile fix
20 Days Ago
Fixed physics issue when building the ballista Added a position offset setting for deployable guide mesh
20 Days Ago
Siege tower deployable on rocks too
20 Days Ago
Catapult and battering ram deployable on rocks
20 Days Ago
Battering ram broken state loading
20 Days Ago
Battering ram door loading
20 Days Ago
Restore propane bomb world model
20 Days Ago
Battering ram door joint can now break When breaking, we spawn a door server gib
20 Days Ago
Removed animation rigging package (added when experimenting on horses during hackweek)
21 Days Ago
Ballista constructable gibs
21 Days Ago
Fixed battering ram and catapult flag collisions
21 Days Ago
Restored catapult propane bomb item Manifest
21 Days Ago
Fixed catapult reloading conflicting with the push interaction (caused by 109676)
22 Days Ago
Siege tower constructable gibs
22 Days Ago
Fixed error when loading borked ballista ammo item
22 Days Ago
Catapult and battering ram constructable gibs
22 Days Ago
Ballista constructable setup