branchrust_reboot/main/primitivecancel
12 Commits over 0 Days - ∞cph!
Both head look system working in tandem: one for direction and one for point of interests (players, food, ...)
Horse proper headlook setup, disabled old headlook
Horse mountable blend tree tweaks
Fixed missing animator param warning when reloading the ballista
Prevent temp ragdoll player instigated dismounts
Reviewed horses interaction priority, so you don't accidentally hit examine while trying to mount your horse
implemented ballista base rig
Horse container, breeds
Tweaked fringe, collar and hair skinned mesh renderers bounds to fix culling issues
Horses hitch and trough logic
Added an IHitchable interface to keep the old horses working
Code cleanup
Ballista now sets the player animator 'up' parameter based on its pitch angle (range -1,1)