4,340 Commits over 609 Days - 0.30cph!
Added a new name field for modding monument marker, as the english field is not serialized anymore
merge from deep_sea/islands
Set ghost ship as deep sea global networked
merge from naval_update/deep_sea
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merge from ceilinglight_fix
Tweaked the ceiling light joint and rb, takes less time to stop swinging
Make sure to reset ceiling light joints after a entering network range
merge from decor_lighting_dlc/storepage
Added wall cabinet to the storage category
Updated pack description
merge from decor_lighting_dlc/storepage
Cherrypick
129636, went to the wrong branch
merge from decor_lighting_dlc
Fixed adobe and legacy wall and gate packs appearing twice in the store building skin category
merge from decor_lighting_dlc/storepage
Addded mannequin to the store decor category
Fixed store takeover editor following the localization changes
Ceiling fluorescent light is now a redirect skin of the ceiling light
Power consumption upped to 2
Affects growables
merge from decor_lighting_dlc
ContainerIOEntity now has a isLockable field
Made the wall cabinet lockable
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merge from decor_lighting_dlc
Removed light occludee on chandelier main point light as its dynamic
merge from crafting_search_improvements
Crafting menu search now works with redirect skins
ie: "throne" will return the Chair item as it has a Ice Throne redirect skin
Fixed string lights not returning the full amount of item used when picked up
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merge from ui_mipmaps_fixes
Wheat icon mipmap group set to UI
merge from decor_lighting_dlc
Fixed string lights with no wire slack looking terrible
Fixed fairy and string lights wire thickness causing issues when not using wire slack
merge from naval_update/deep_sea
Fixed deep sea spawning erroring on other scenes