userFlaviencancel

3,235 Commits over 486 Days - 0.28cph!

4 Hours Ago
Settings keybind tab progress + some refactoring
Today
merge from wallpaper/floor
Today
merge from wallpaper/floor
Today
Compile fix
Today
merge from main
Today
merge from wallpaper/floor
Today
Added rotation support to triangle wallpaper
Today
If the guide rotation is different, allow the same wallpaper skin to be placed again
Today
Tweaked brick foundation wallpaper pos again
Today
merge from adobe_floor_split
Today
Adobe wood beams conditional models, hidden when wallpaper is applied
Today
merge from main
Today
Settings keybinds tab
Today
merge from wallpaper/floor
Today
Can put wallpaper outside on triangle foundation too
Today
merge from wallpaper/floor
Today
Wallpaper tool stack size and category, craft one at a time
Today
When creativemode.freeplacement is active, outside wallpaper isnt removed
Today
Can put wallpaper on foundation outside
Yesterday
merge from main
Yesterday
merge from main
Yesterday
merge from wallpaper/floor
Yesterday
Various clipping fixes across different skins
Yesterday
merge from wallpaper/floor
Yesterday
On deploy, switch to the entity we're looking at
Yesterday
Added triangle foundation wallpaper
Yesterday
Added triangle floor wallpaper Manifest
Yesterday
merge from wallpaper/floor
Yesterday
Forgot the codegen
Yesterday
merge from wallpaper/floor
Yesterday
Fixed wallpaper on foundation not disappearing during decay tick and stab check if outside
Yesterday
Tweaked world model collider
Yesterday
Can put wallpaper tool in tool cupboards Stack size to 1, changed category
Yesterday
Viewmodel: implemented anims, little punch when switching mode and skin, fixed missing maps and blend type
Yesterday
merge from wallpaper/floor
Yesterday
merge from wallpaper/floor
Yesterday
Left some crap in the prefab :(
Yesterday
Fixed wallpaper clipping on shipping container floors
Yesterday
merge from wallpaper/floor
Yesterday
Adjusted floor wallpaper deploy offset
Yesterday
Commented ddraw
Yesterday
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
Yesterday
Viewmodel mesh swapping based on current mode
Yesterday
Enabled detail layers on all ceiling and floor wallpaper materials
Yesterday
Third person model swapping based on current mode
Yesterday
Fixed some skins item name
Yesterday
Fixed ceiling and flooring skinnable prefab path
Yesterday
merge from main
Yesterday
Fixed the wallpaper outside check on decay tick
Yesterday
Updated beehive outside checks following last changes