userFlaviencancel

5,102 Commits over 670 Days - 0.32cph!

3 Hours Ago
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3 Hours Ago
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3 Hours Ago
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Today
merge from naval_update/deep_sea
Today
Fixed deep sea exit portal always spawning south Some refactoring
Yesterday
merge from naval_update
Yesterday
Fixed MapView NRE when disconnecting with the map open
Yesterday
merge from naval_update/deep_sea
Yesterday
Make sure the weather isnt stormy in the deep sea when opening The waves were messing with the boat buoyancy during the spawning phase
Yesterday
merge from naval_update/deep_sea
Yesterday
Fixed rhib map screens masking: - switched to rect 2d mask - added support for rect 2d masking in the map shader
Yesterday
merge from naval_update/deep_sea
Yesterday
Compile fix
Yesterday
merge from naval_update/deep_sea
Yesterday
Added deep sea exit icon
Yesterday
Fixed deep sea billboards leaking after a server restart
Yesterday
Added a minimun distance for the deep sea billboard, so they don't look weird at low draw distance
Yesterday
Deep sea portal debug command fix number 74
Yesterday
ConditionalModel's right click Spawn Model context menu set the spawned gameobjects active
Yesterday
Test list including all the space station test cases
2 Days Ago
Fixed zipline editor NRE caused by floating city 4
2 Days Ago
merge from naval_update
2 Days Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
2 Days Ago
Added tactical gloves
2 Days Ago
Restored TwitchdropsTransformGroupManager
2 Days Ago
merge from main
2 Days Ago
merge from skinviewer_tacticalgloves
2 Days Ago
Added tactical gloves skin viewer model
2 Days Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
2 Days Ago
Deleted old folder (cant do it in a single commit because plastic)
2 Days Ago
Moved all the skin viewer custom meshes into the skin viewer folder
2 Days Ago
Block accidental admin kills on floating cities and islands
2 Days Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
2 Days Ago
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2 Days Ago
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2 Days Ago
Phrase update
2 Days Ago
Compile fix
2 Days Ago
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2 Days Ago
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2 Days Ago
merge from deep_sea
2 Days Ago
Removed the fat sphere collider enclosing the casino in floating city 4 S2P
2 Days Ago
Added floating city 4 to the deep sea
2 Days Ago
merge from naval_update
2 Days Ago
Set deep sea wipe cooldown default to 1 hour (was 2)
3 Days Ago
Swimming players can't cross the portal Players no clipping are allowed for debug purposes
3 Days Ago
From the main island, blacklisted vehicles are now stopped right before the portal back wall, instead of right before entering the portal
3 Days Ago
merge from naval_update
3 Days Ago
merge from naval_update/deep_sea
3 Days Ago
Fixed debug portal renderer being visible with the convar off