userFlaviencancel

6,041 Commits over 790 Days - 0.32cph!

3 Hours Ago
Date file and entity count are store in the data file Old files entity count is filled when pasted Added a way to retake screenshots when holding CTRL and clicking
3 Hours Ago
merge from new_console-ui
Today
Can paste and delete files from the copy paste tab Added search bar and refresh button Added copypaste.setscreenshot to set the thumbnail of an old copypaste file
Today
Copy paste tab baseline
Today
Client now takes a screenshot when running the copy commands and saves it into the copypaste files Set to 256x144 for now
Today
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Today
Codegen
Today
Fixed large planter not deployable on boats
Yesterday
Added simple IK solver, allow us to lean and shift the pelvis on slopes without going full crazy with LegsAnimator Increased the speed at which we align with the ground, feels better and seems to help reduce collision damage at high speeds
Yesterday
Animation tweaks pass, added slight body lean when turning Fixed wheel collider having some weird residual angular velocity
Yesterday
Phrase update
Yesterday
Revert 144931, use "Armor" everywhere in the store page instead. Thought "Armour" was the US spelling US English is supposed to be the default (I'll add UK english at some point ok)
Yesterday
Armor -> Armour in the storage box store page pack description
Yesterday
merge from main
Yesterday
merge from main
Yesterday
merge from storepage_boxes
Yesterday
Added pack to storage section
Yesterday
Pack showcase media
Yesterday
Pack showcase wip
Yesterday
merge from storepage_boxes
Yesterday
Revert EditorSettings
Yesterday
Fixed skin viewer not showing any box content Media size tweaks
Yesterday
Removed unused media, downsized the rest and made atlases
Yesterday
Storage box store page media 3
Yesterday
Storage box store page media 2
Yesterday
Storage box store page media 1
Yesterday
Storage box pack store page
Yesterday
merge from main
Yesterday
merge from main
Yesterday
deepsea.wipecooldownmax default value set to 1h30
Yesterday
Store content json use pascal case
2 Days Ago
RidableHorseAnimation rewrite, big cleanup and some new features Added kill switch for every motion
2 Days Ago
Removed camera leaning towards horse head when galloping
2 Days Ago
Added horse locomotion playable component, handles the locomotion animation playing and blending only
3 Days Ago
Idle to walk and walk to idle imports
5 Days Ago
Some movements improvements: smoothed steering input, speed based lateral damping and gait auto promote Also added a rough noclip command so I can move around the gym easily
5 Days Ago
merge from deepsea_fixes
5 Days Ago
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5 Days Ago
Baseline, added RidableHorse2 prefab and skeleton
5 Days Ago
merge from main
5 Days Ago
merge from deepsea_fixes
5 Days Ago
Changed world.drawbounds to only send ddraw to the player running the command
5 Days Ago
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5 Days Ago
merge from deepsea_fixes
5 Days Ago
Prevent tutorial islands from destroying deep sea portals when closing 🙃
5 Days Ago
merge from main
5 Days Ago
Added a toggle to switch in between remote and local store override data in editor Added a popup warning when uploading
5 Days Ago
Client downloads the store data when refreshing the store and loads all the overrides Added Store/Upload menu item to upload the store content to S3
6 Days Ago
Can now override store page elements as well
6 Days Ago
TriggerBase now auto cleanup null objects instead of logging "Trigger x contains null object" forever