userFlaviencancel

6,157 Commits over 790 Days - 0.32cph!

20 Minutes Ago
merge from new_console-ui
1 Hour Ago
Fixed filtering ignoring items with no description Disable image for items with no icons Use item shortname if the display name is empty
1 Hour Ago
Better fix for the flickering scrollbar when dragging
1 Hour Ago
Awful fix for the search bar not showing its text in the item list
1 Hour Ago
Fixed console and item list input fields not being deselected when closed
3 Hours Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
4 Hours Ago
merge from new_console-ui
4 Hours Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
4 Hours Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
5 Hours Ago
Fixed layout issues when using free aspect or low resolutions
5 Hours Ago
Fixed NRE when clicking on a vehicle button when not ingame
5 Hours Ago
Localized category buttons in item and vehicle tabs
6 Hours Ago
Disabled rich text on search bar base prefab
6 Hours Ago
Fixed hover end fuckery when clicking buttons in the item tab
Today
merge from new_console-ui
Today
Moved new error overlay to the OverlayCanvas
Today
Restored loading screen
Today
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
Today
merge from main
Today
merge from memcell_shortcircuit_tests
Today
Added new memory cells tests to cover short circuits
Today
merge from itemicons_compression_fix
Today
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
Today
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite
Today
merge from skinviewer_easter
Today
Skin viewer resolution is now matching the resolution set in the graphics settings (clamped to 4K)
Today
Fixed skin viewer lighting rig not toggling themselves correctly sometimes
Today
Updated bunny costume in the skin viewer
Today
merge from main
Today
merge from new_console-ui
Today
merge from main
Today
Compile fixes
Today
merge from store_steamdown_fix
Today
Show store connection issue modal if GetItemDefinitionsWithPrices returned null
Today
Restored ctrl tab to cycle through item list and vehicle list categories
Today
merge from autoconnect_menu_fix
Today
Moved the autoconnect command line stuff to happen at the end of bootstrap init so the main menu doesnt explode
Today
Restore loadout save button
Yesterday
Removed some mockup prefabs
Yesterday
merge from clearwire_fix
Yesterday
Fixed wire tool invalidating connection when clearing a wire while having a pending wire (regression from last month)
Yesterday
merge from deployvolumes_fixes
Yesterday
Fixed hunting trophies deploy volume issues
Yesterday
Tweaked tuna light and torch holder deploy volumes, include missing layers
Yesterday
Removed Menu2 menu items, obsolete
Yesterday
Fixed loot panel title
Yesterday
Allow supply signal and fire crackers as well
Yesterday
Added visuals for grenade, molotov, smoke grenade, bean can, flashbang, bee grenade
Yesterday
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Yesterday
Tin can alarm now has a slot for thrown weapons (grenade, molotov..) Triggering it throws the loaded explosive