6,041 Commits over 790 Days - 0.32cph!
Date file and entity count are store in the data file
Old files entity count is filled when pasted
Added a way to retake screenshots when holding CTRL and clicking
merge from new_console-ui
Can paste and delete files from the copy paste tab
Added search bar and refresh button
Added copypaste.setscreenshot to set the thumbnail of an old copypaste file
Client now takes a screenshot when running the copy commands and saves it into the copypaste files
Set to 256x144 for now
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Fixed large planter not deployable on boats
Added simple IK solver, allow us to lean and shift the pelvis on slopes without going full crazy with LegsAnimator
Increased the speed at which we align with the ground, feels better and seems to help reduce collision damage at high speeds
Animation tweaks pass, added slight body lean when turning
Fixed wheel collider having some weird residual angular velocity
Revert
144931, use "Armor" everywhere in the store page instead. Thought "Armour" was the US spelling
US English is supposed to be the default (I'll add UK english at some point ok)
Armor -> Armour in the storage box store page pack description
merge from storepage_boxes
Added pack to storage section
merge from storepage_boxes
Fixed skin viewer not showing any box content
Media size tweaks
Removed unused media, downsized the rest and made atlases
Storage box store page media 3
Storage box store page media 2
Storage box store page media 1
Storage box pack store page
deepsea.wipecooldownmax default value set to 1h30
Store content json use pascal case
RidableHorseAnimation rewrite, big cleanup and some new features
Added kill switch for every motion
Removed camera leaning towards horse head when galloping
Added horse locomotion playable component, handles the locomotion animation playing and blending only
Idle to walk and walk to idle imports
Some movements improvements: smoothed steering input, speed based lateral damping and gait auto promote
Also added a rough noclip command so I can move around the gym easily
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Baseline, added RidableHorse2 prefab and skeleton
Changed world.drawbounds to only send ddraw to the player running the command
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Prevent tutorial islands from destroying deep sea portals when closing 🙃
Added a toggle to switch in between remote and local store override data in editor
Added a popup warning when uploading
Client downloads the store data when refreshing the store and loads all the overrides
Added Store/Upload menu item to upload the store content to S3
Can now override store page elements as well
TriggerBase now auto cleanup null objects instead of logging "Trigger x contains null object" forever