userFlaviencancel

5,380 Commits over 700 Days - 0.32cph!

6 Hours Ago
Fixed pool leak in ContainerCorpse::IsValidPointForEntity
Today
Flame turrets do not send their aim dir to all clients every 0.1s anymore, otations are predicted on the client The cpu savings are minimal, but that saves us some useless RPCs sent to all players in network range every 0.1s
Today
Flame turret code cleanup
Today
merge from linerenderer_lod_fix
Today
Fixed RendererLOD not working with line renderers, HasValidMesh was returning false all the time Fixes invisible string lights wires
Today
merge from naval_update
Today
Fixed PatrolHelicopter.UpdateEffects NRE when entering/leaving deep sea with patrol heli active
Yesterday
Set patrol heli global network group to main island, so you can't see or hear it from the deep sea
Yesterday
merge from naval_update
Yesterday
merge from spacestation_storepages
Yesterday
Set sprite atlas enabled in builds only, was pushed by accident
Yesterday
Updated space station building skin store page media
Yesterday
merge from main
Yesterday
merge from main
Yesterday
merge from christmas2025_DLC
Yesterday
merge from memcell_tests
Yesterday
Test list
Yesterday
Improved the custom asserts to log the expected and actual value when failing
Yesterday
Added some memory cell tests
3 Days Ago
merge from naval_update
3 Days Ago
Removed deep sea portal avoidance code in cargo egressing logic, not needed
4 Days Ago
merge from naval_update
4 Days Ago
Patrol heli uses GetRandomPointOffshore to randomise its start position, avoids the deep sea Patrol heli cant target players in the deep sea
4 Days Ago
Fixed TerrainMeta.GetRandomPointOffshore not avoiding the deep sea and deep sea portal as expected
4 Days Ago
merge from naval_update
4 Days Ago
Fixed deep sea stuck in busy state if server restarted when its closing or opening
4 Days Ago
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4 Days Ago
merge from naval_update
5 Days Ago
merge from naval_update
5 Days Ago
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5 Days Ago
merge from solarpanel_tests
5 Days Ago
Added solar panel tests Minor SolarPanel class cleanup
5 Days Ago
merge from naval_update
6 Days Ago
merge from main
6 Days Ago
Fixed GetPortalLerp NRE when reconnecting in the deepsea portal
6 Days Ago
Kill deep sea if water system is null
6 Days Ago
merge from naval_update
6 Days Ago
Fixed gingerbread softside ceiling wallpaper always showing the default skin
6 Days Ago
merge from gingerbread_wallpaper_fix
6 Days Ago
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6 Days Ago
Use Kill instead of Destroy when destroying the deep sea manager if deepsea.enabled is false
6 Days Ago
Removed the deep sea top collider, so supply drop cant get stuck
6 Days Ago
merge from naval_update
6 Days Ago
merge from naval_update
6 Days Ago
merge from naval_update/deep_sea
6 Days Ago
merge from naval_update/deep_sea/islandspawning_fixes
6 Days Ago
7 Days Ago
Fixed spawn command not calling UpdateNetworkGroup after detaching its children
7 Days Ago
Disabled auto spawn on ghost ship spawngroups, now spawned by the deep sea itself Fixes ghost ship loot respawning on server restarts S2P all islands again, missed some spawn groups that were still disabling save
7 Days Ago
Fixed ores respawning