7,820 Commits over 1,004 Days - 0.32cph!
Client tests are added to the CI test list
Fixed a bunch of failing tests
Cleaned up test ores
Added client test spawning all base combat entity and looking for errors
▌█▊▇▍ █▊▊▊█ ██▍ ▊▆▍▍▊ █▊▇ ▆▊▊▋▄▍ ▇█ ▆▇█▍▇▌▇ ▋▌▇ ▇▆▋▌ ▄▌ ▊▌ ██▉▇▊ ▅▉▍▉▋▄ ▉▍▉▇
Fixed test runner window not drawing tests sharing the same categories in two different realms
LocalPlayerTestFixture gets some nice helper methods
Ore tests cleaned up
merge from automated_testing
deleteEntitiesByShortname autocompletes entity names
Display name and short names are matched for items
Some alloc optims
Console suggests and autocompletes entity and item names when using spawn or give commands
Collectible tests converted
Added wood armor gloves to the render scene
Realmed test list, dropped null fields
CLIENT editor can export the test list, will append the client tests
Client can communicate with the test server
Folded some classes, cleanup
▋▊▋▍█▉ ▇▉█▋▍▌▍ ▆▅▋ ▍▍▌ ▊▅▇▌▇▉▇▄▄▇▄▅▌ ▄▅▋▅▋▄▌▉█ ▋▌▉▄▉▉▉▉▅▆▅ ▊▌█▇▋▇▇
LocalPlayerTestFixture cleanup
Updated realm for all TestClass attributes
Added test realm attributes, TestClass now takes a parameter: editor client or server
TestRunnerWindow gets a Client tab
merge from Livestock_animals
Added autotest.client command line
Fixed UI_MenuBackgroundVideo.Update NRE
Client can run tests
Added +autotesthost for server hosting client tests
merge from automated_testing/optims
AI test category 38min→ ~18min
Fixed CUI blurred panel not working with RRP
Reduced test results size, no longer indented and skip empty fields
▍▅█▆▌▆▆▇▆▇ ▆▉▊▋ ▋▇▊▆▅▄▆▆▋▆▋ ▋ ▅▉▌█▊▉▌ ▌▋▊▇▋▇▍ ▇▍ █▄▇▄ ▄▌▋█ ▆▊ ▊▋▄▋▇▆ █▅▄▋█▋ ▋▋▋▌▄▄▄▌▍▆▊▇▋▊ ▍▊▋▇▋ █▆▍▌▄▋▄▇▅ ▇▆ ▌▊█▊▇▉▇▅▋▋▇▇▊█▄ ▊▍ ▊▇ ▌▇▊ ▄▍▉▋▍ ▊▄▄▋ ▍▉▊▇▄▍▅▇ ▇▆▉▉▍ ▄▌▇▇▄▅ ▄▊▋█▌▆ ▊█▅▊▊ ▋▄▋▍ █▌ ▍▅▄▋▌▇▍▉ ▌ ▄▄▍▋█▉▊ ▍▍ ▅▅▄▌▅██ ▍▊▊ ▉ █▌▄ ▊▍▇▆ ▍█▆▇▌ ▍▄▅▉▉█▆
Test result lines no longer carry unity logging call stack
Reduces log size and makes everything more readable
TestBatteringRam 145s -> 15s
TestAutoTurret 324s -> 63s
▆▍▍▆▅▋ ▋▆▋▍▊▋█▅▅ ▌▌▍▇▆▉▇▄ █▍ ▋▅▅▅▍▆ ▅▊▅ ▍█▅▋▉ ▄▌ ▅▇▍▉ ██▇▄ ▊▄ ▍▇▄█▍▌█▆█
FireRocketAtBuildingBlock_HealthChanged 324s -> 28s
FireRocketAtDoor_HealthChanged 6s -> 2.3s
merge from automated_testing (test fixes)
Fixed Bull_ThreatOffToOneSide_TurnsToFaceBeforeStomping failing because of overgrazing leaking in between tests and changes in
166339
merge from automated_testing (test fixes)
Restored some timeout attributes
Fixed failing Livestock_PaintsTheColoursOfTheStageItGrowsInto
Restored LambWool.asset