userFlaviencancel

4,299 Commits over 578 Days - 0.31cph!

3 Hours Ago
Bug fixes following Phrase english field set to non serialized
5 Hours Ago
Moved files around and renamed some classes
5 Hours Ago
Removed test code
5 Hours Ago
Added LocalizationToken attribute, use that everywhere instead. Much easier
6 Hours Ago
LocalizeText use the new localization drawer Removed its English field Added a warning saying its obsolete
Today
RustTextEditor and PhraseDrawer share the same drawing code Phrase adding flow
Today
Added exact match to PhraseSearchWindow and improved performance
Today
English field of phrases is now non serialized, removed English from RustText Added a button on PhraseDrawer to edit a phrase, opens a window that will amend changes to the json file directly Phrases update now only collect phrases declared in code
Yesterday
Assembly contexts for code declared phrases Better de-duping and type skip when generating the phrases
Yesterday
Detailed context when updating phrases
Yesterday
merge from gesturewheel_cinematic_fix
Yesterday
Fixed cinematic gestures not showing in the gesture menu when using ShowAdminCinematicGesturesInBindings
Yesterday
When updating the phrases we now save their context for later use Some cleanup in phrases update code
2 Days Ago
merge from skinviewer_db_fix
2 Days Ago
Fixed double barrel sight UV issue in the skin viewer
2 Days Ago
merge from voicevolume_slider_fix
2 Days Ago
Restored voice slider range 0-5
2 Days Ago
merge from ui_mipmaps_fixes
2 Days Ago
Death screen icons fixes
2 Days Ago
merge from ddraw_menu_hide
2 Days Ago
More icons tagged as UI mipmap group
2 Days Ago
Contact menu mugshots ignore mip maps limit
2 Days Ago
Removed mip maps generation on server map image
2 Days Ago
Removed mip maps generation on server image in the browser
2 Days Ago
Loading screen images are ignoring mip map levels
2 Days Ago
Tagged all icons to use the UI mipmap group
2 Days Ago
Added a new mipmap group for UI assets, unaffected by global mipmap limit
2 Days Ago
merge from new_menu2/pilotpack_storepage
2 Days Ago
merge from horse_grounded_fix
2 Days Ago
merge from richtext_off
4 Days Ago
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5 Days Ago
z data error
5 Days Ago
merge from main
5 Days Ago
Chandelier raise/lower interaction priotity logic
5 Days Ago
Chandelier progress Prefab tweaks
5 Days Ago
Added DisabledIf attribute for entity menus, for when you want to show a disabled interaction
5 Days Ago
Consolidate market price error handling
5 Days Ago
Fixed some items showing as marketable locked when they shouldn't
5 Days Ago
String lights generation optimisations and refactoring Lights and batched mesh are culled Fixed changing graphics quality turning all string lights off
5 Days Ago
merge from decor_lighting_dlc/wallcabinet
5 Days Ago
Wall cabinet tweaks, added pickup volume
6 Days Ago
Hide ddraw when the main menu is opened
6 Days Ago
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6 Days Ago
Fixed missing media in store pilot showcase
6 Days Ago
Updated fluorescent light icons
6 Days Ago
Only update the ceiling fluorescent light cables when the light has been recently damaged CeilingLight code cleanup
6 Days Ago
Fixed ceiling fluorescent light collision issues
6 Days Ago
Hanging fluorescent light setup Added TransformLineRenderer for the cables
6 Days Ago
Server compile fix
6 Days Ago
Fluorescent light prefab setup, deploy volumes, colliders, io etc