userFlaviencancel

6,031 Commits over 790 Days - 0.32cph!

56 Days Ago
Renamed DeepSeaIslandMapMarker -> UIDeepSeaIslandMapMarker Moved it to the right folder
56 Days Ago
Fixed exit portal map marker showing when looking at the main land from the deep sea
56 Days Ago
Reduced server physics bounds (with deep sea enabled) old: (-2000,0,0) (7000, 4000, 5000) new: (-1500,0,0) (6500, 4000, 5000)
56 Days Ago
Deep sea portal climate doesn't kick in if the deep sea is closed
56 Days Ago
Moved the player map marker above the fog of war, so its shown above the deep sea portal markers
56 Days Ago
Deep sea portals aren't killed anymore when the deep sea is closed. Prevents players from sailing past the collider backing. Aslo keeps the buoys active at all time
56 Days Ago
Some code cleanup
56 Days Ago
merge from naval_update
57 Days Ago
Some deep sea cleanup and pool leak fixes
57 Days Ago
Fixed NRE when no results are loaded Fixed Clear Result button not working Load default test list path by default
2 Months Ago
Tweaked detail panel label styling
2 Months Ago
Fixed run test from json ignoring test parameters
2 Months Ago
merge from adventcalendar_effect_fix
2 Months Ago
Fixed another plane in the same effect
2 Months Ago
merge from adventcalendar_effect_fix
2 Months Ago
Fixed open_advent fx collision plane layer, clients were able to walk on it, causing flyhack kicks
2 Months Ago
Added detail panel, can select tests to read their description and result message
2 Months Ago
Test key caching
2 Months Ago
Cache all the data instead of parsing everything in OnGUI Some cleanup
2 Months Ago
Test runner window automatically loads the last results after a test suite has finished
2 Months Ago
Can run tests from the window
2 Months Ago
First pass of test runner editor window, still wip
3 Months Ago
merge from workcart_canvas_fix
3 Months Ago
Removed the rogue canvas on workcart_aboveground prefab
3 Months Ago
merge from blackjackmachine_optims
3 Months Ago
Reduced blackjack machine canvases culling distance
3 Months Ago
Added CanvasGroupEx (some helper methods to toggle them in one go)
3 Months Ago
Reworked the blackjack worldspace UI screens to use less canvases, reduced from 172 to 4 Fixes UpdateCanvasRectTransform time blowing up when near a blackjack machine
3 Months Ago
Reduced workcart train cockpit canvas LOD distance Also disabled it by default so its not always enabled until someone turn the engine on and off
3 Months Ago
merge from workcart_canvas_fix
3 Months Ago
merge from shotguntrap_optims/tests
3 Months Ago
merge from shotguntrap_optims
3 Months Ago
Gun trap building privilege tests
3 Months Ago
Added AssertTrueForDuration custom yield instruction
3 Months Ago
Added some shotgun trap tests
3 Months Ago
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3 Months Ago
Restored the CanFire check
3 Months Ago
Code cleanup while im here
3 Months Ago
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3 Months Ago
merge from main
3 Months Ago
merge from flameturret_optims
3 Months Ago
merge from flameturret_optims/tests
3 Months Ago
Minor change to the new RemovePlayer method in BuildingPrivlidge
3 Months Ago
merge from flameturret_optims/tests
3 Months Ago
Compile fixes
3 Months Ago
More flame turret tests
3 Months Ago
Misisng meta file
3 Months Ago
Added some flame turret tests
3 Months Ago
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3 Months Ago
merge from naval_update