userFlaviencancel

7,666 Commits over 974 Days - 0.33cph!

2 Years Ago
AI can now trigger tin can alarms
2 Years Ago
Placeholder audio, repair & protection values
2 Years Ago
Added an IDetector interface so the tin can alarm doesn't have to inherit from BaseDetector and IOEntity
2 Years Ago
Fixed ConversationManager Update NRE
2 Years Ago
Client compile fix, code cleanup
2 Years Ago
Prefab tweaks
2 Years Ago
Wire deployment cancel condition
2 Years Ago
Wire ground watch, make sure to cut the trap wire when the entity it is attached to is destroyed
2 Years Ago
Line of sight checks when placing down the wire
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
Refactored the wire deployment code Can now press E to arm the trap, if not armed already
2 Years Ago
Placeholder model
2 Years Ago
Wire invisible over ~4 meters
2 Years Ago
Added distance-based culling to the wire shader
2 Years Ago
Code cleanup, compile fixes
2 Years Ago
Wallpapers skins unlocked by default
2 Years Ago
merge from main
2 Years Ago
merge from firemode_improvements
2 Years Ago
Added fire mode switch sound to the rest of the guns
2 Years Ago
Wire deployment, player detection
2 Years Ago
Baseline, added item and entity prefabs
2 Years Ago
Codegen, manifest
2 Years Ago
merge from main
2 Years Ago
Minor placement check fix, sockets handle position tweaks
2 Years Ago
Wallpaper reskinnable using the spraycan
2 Years Ago
Fixed seismic sensor vibration level not reset when unpowered
2 Years Ago
Play a sound when changing fire mode and keep the indicator icon enabled when switching to other items
2 Years Ago
Added first 3 wallpaper skin variants
2 Years Ago
Make sure isAnimating is set to true on both client and server
2 Years Ago
Fixed retro toolcupboard NRE introduced by 100365
2 Years Ago
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2 Years Ago
Wallpaper skin setup wip
2 Years Ago
Fixed LTDescrOptional NRE error caused by retro TC screens
2 Years Ago
Added wallpaper conditional models to wall, doorway, window, half and low wall building block prefabs (all grades and skins)
2 Years Ago
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2 Years Ago
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2 Years Ago
Removed AmbientLightLOD components from the search light, fixing spotlight intensity issues
2 Years Ago
Placement checks
2 Years Ago
merge from main
2 Years Ago
merge from demorecorder_ui_improvements
2 Years Ago
Hide the demo recording UI when the main menu is opened, also make sure it doesn't capture any clicks
2 Years Ago
merge from main
2 Years Ago
Fixed occlusion culling setting always turning itself back on when opening the game
2 Years Ago
merge from swapitems_fix
2 Years Ago
Do not try to swap items around if they can't stack (introduced by 98742) Fixes moving a partial stack from a full container onto another partial stack not working (fluid containers not taking anymore water than 100ml for example)
2 Years Ago
Wallpaper pickable using a hammer
2 Years Ago
Added wallpaper conditional models to all stones building block prefabs
2 Years Ago
Damaging wall removes attached wallpaper (only one hit atm)
2 Years Ago
merge from doorcontroller_fixes