userFlaviencancel

6,896 Commits over 882 Days - 0.33cph!

1 Year Ago
merge from cavebucket_tincanalarm_fix
1 Year Ago
Fixed cave bucket lift not triggering the tin can alarm S2P all caves
1 Year Ago
merge from xorswitch_restart_fix
1 Year Ago
Compile fix Test list
1 Year Ago
merge from xorswitch_restart_fix
1 Year Ago
Snap to zero paste option implementation
1 Year Ago
Copypaste compile fix Added LoadFileFromBundles Added snap to zero paste options
1 Year Ago
BasePlayer and RPC factory compile fixes
1 Year Ago
Fixed XOR Switch briefly sending power after a server restart
1 Year Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
1 Year Ago
merge from Easter_event_2025
1 Year Ago
Fixed EggUpdater NRE when disconnecting mid event
1 Year Ago
Revert 118646
1 Year Ago
merge from maxauth_clear_fix
1 Year Ago
merge from maxauth_clear_fix
1 Year Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
1 Year Ago
merge from navigationevents_fix
1 Year Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
1 Year Ago
merge from oldhorse_purge
1 Year Ago
Removed old saddle prefabs Renamed all RidableHorse2 mentions in the code
1 Year Ago
Manifest
1 Year Ago
Removed old horses code and prefabs Renamed RidableHorse2 -> RidableHorse
1 Year Ago
merge from gibs_skin_fix
1 Year Ago
Fixed single armored and metal doors playing wood sounds when destroyed
1 Year Ago
merge from inputfield_chinese_fix
1 Year Ago
Fixed TMP_InputField GenerateHightlight OOB error when typing Chinese characters in chat (and some other languages)
1 Year Ago
Vending machine merge Added dropLootDestroyPercent to ContainerIOEntity
1 Year Ago
merge from groundwatch_nre_fix
1 Year Ago
Fixed GroundWatch always treating non-entity colliders as invalid
1 Year Ago
merge from main
1 Year Ago
merge from Easter_event_2025
1 Year Ago
Fixed eggs spawning over terrain holes
1 Year Ago
Applied same fix to double wood door, double armored door and factory door (not working atm)
1 Year Ago
Fixed doors and garage door gibs not being skinned
1 Year Ago
merge from io_networkcache
1 Year Ago
Re-enabled network cache on RF and RC entities, not needed anymore
1 Year Ago
merge from high_walls_skins
1 Year Ago
Added a fallback error for ShowBlockedByEntityToast, used when GetBlockedByErrorFromEntity returns nothing
1 Year Ago
Hide condition bar on bag, bed and towel items (they can only be full HP, or broken in softcore)
1 Year Ago
merge from toolgun_corpserepair_fix
1 Year Ago
Fixed garrys mod toolgun not being able to repair deployable corpses
1 Year Ago
merge from groundwatch_nre_fix
1 Year Ago
Fixed GroundWatch::LegacyRadiusCheck NRE again
1 Year Ago
merge from main
1 Year Ago
merge from Easter_event_2025
1 Year Ago
Compile fix again
1 Year Ago
merge from Easter_event_2025
1 Year Ago
Compile fix
1 Year Ago
merge from egghunt_fixes
1 Year Ago
Fixed eggs spawning in ice lakes Fallback to terrain height when the raycast didnt hit