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6,660 Commits over 851 Days - 0.33cph!

11 Months Ago
Started steam inventory screen
11 Months Ago
Store overlay page prefabs Cart fixes
11 Months Ago
Fixed owned items video fading issues when hovered
11 Months Ago
Refactored takeovers to be overridable by item grids Takeovers custom inspector
11 Months Ago
Always show icon and text when looking at dropped item, regardless of the crosshair mode setting
11 Months Ago
Restore horse popuplation convar on primitive gamemode
11 Months Ago
Set the recently changed scrap heli and patrol heli gibs colliders to read/write
11 Months Ago
Hovering pack tiles starts playing a video
11 Months Ago
Fixed wallpaper line of sight issues for doorway, window, half and low walls
11 Months Ago
Added new pack categories, whitelist system, more filtering Also fixed a grid bug
11 Months Ago
Added store editor convar to change your item inventory Added new store grid filters
11 Months Ago
Store tile owned tag
11 Months Ago
Store general tab scrollbar
11 Months Ago
General store scroll view Filtering by item
11 Months Ago
More settings tooltip
11 Months Ago
Wrote new tooltips for all the gameplay options Added video tooltip support
11 Months Ago
Re-implemented settings safe mode button and its confirmation popup
11 Months Ago
Generic popup dismisser, tweaks
11 Months Ago
Generic confirmation popup system Added a confirmation popup to the keybind reset button
11 Months Ago
Can't open the console while rebinding keys
11 Months Ago
Skin modal fixes, working add to cart button Cart price texts
11 Months Ago
Fixed feature skin cart button
11 Months Ago
Flex grid is now a real grid, can support elements with higher Y size Merged some grids in the limited and general store tab Limited store can now have a featured item (picked randomly for now)
11 Months Ago
Fixed wire slack up and down binds in the options menu
11 Months Ago
Wire slack up and down binds added to keys_default
11 Months Ago
merge from main
11 Months Ago
String light emission toggle when powered
11 Months Ago
Christmas light bulb spawning fixes
11 Months Ago
Advanced christmas light now inherits from the string light class and use the new deployment system
11 Months Ago
Cherrypick 122713, I have no clue how this disappeared
11 Months Ago
String light fixes, manifest
11 Months Ago
Restored hanging bulbs string light
11 Months Ago
Fixed some line generation issue
11 Months Ago
Removing a point refunds the consummed length
11 Months Ago
Revert UI.Options.Keybind.prefab, wasnt meant to be changed
11 Months Ago
Compile fixes
11 Months Ago
Fairy lights: can remove points and resume wiring by pressing E on the little box Added new keybinds for wire slack
11 Months Ago
String lights refactoring: they now work similar to the tin can alarm and can be deployed like normal items. The wiring is done via invokes instead of OnInput through an HeldEntity
11 Months Ago
Cleaned the mess in the advanced christmas light folder
11 Months Ago
Fluorescent light prefabs
11 Months Ago
Cleaned up neon light prefabs, renamed them to fluorescent lights Description and names
11 Months Ago
spotlight description
11 Months Ago
Spotlight server tick only runs when its orientation changed, like the client Reset on deploy
11 Months Ago
Spotlight: - IO handles tweaks - deployment tweaks - enabled pickup
11 Months Ago
Spotlight use invokes instead of unitys Update
11 Months Ago
More folder cleanup, manifest
11 Months Ago
Folder cleanup
11 Months Ago
Manifest
11 Months Ago
merge from main
11 Months Ago
Fixed beam sticking out of wallpaper for stone and wood roofs Its now culled when wallpaper is deployed