userFlaviencancel
branchrust_reboot/main/hackweek_automatedtestingcancel

169 Commits over 518 Days - 0.01cph!

1 Year Ago
Added an editor test checking that all player IO prefabs have a main power slot input
1 Year Ago
merge fixes
1 Year Ago
merge from main
1 Year Ago
Merge from main
1 Year Ago
Code cleanup
1 Year Ago
Added more TreeLOD tests for bushes
1 Year Ago
Added TreeLOD tests
1 Year Ago
Added tree and ore gathering tests
1 Year Ago
Fixed a few flow issues when running multiple test fixtures one after the other
1 Year Ago
Added player movement tests: checking basic character controller features like walking, sprinting, jumping and crouching
1 Year Ago
Added collectible tests: spawn every collectible prefab in the game and check that they can be picked up
1 Year Ago
TestParameterSource field and property support
1 Year Ago
Added TestParameterSource attribute to allow dynamic parameter sources for tests
1 Year Ago
Improved test results formatting Added WaitUntilWithTimeout yield instruction
1 Year Ago
IO switch tests
1 Year Ago
Added first IO acceptance tests for AND switch, OR switch, electrical branch and blocker
1 Year Ago
Added RustTestFixture, which includes helpers to easily spawn and destroy entities Cleanup and naming
1 Year Ago
Added SetUp and TearDown methods executed before and after each test
1 Year Ago
Added a simple custom testing framework