branchrust_reboot/main/naval_updatecancel
149 Commits over 122 Days - 0.05cph!
Also allow concrete, sandbags and stone barricade in the deep sea
Fixed deepsea billboards not killed as expected when the deep sea closes, caused by server restarts when the deep sea is open
Allow wooden barricades in the deep sea
Boat building UI toggles its canvas when not visible
Fixed oil rig world space canvas never being culled (has been stomped at some point)
S2P both oil rigs
Codegen (ResetStaticFields stuff)
merge from deepsea_physicsbounds
merge from deepsea_portalloading_fix
Added log to help debugging the deepsea portal teleport position issue
Prevent createdeepsea from running if deepsea.enabled is false
merge from deepsea_leak_fix
merge from deepsea_disabled_fix
Convared the distance within players wake up boat scientist AI
ai.npc_spawn_on_deep_sea_islands default to false
Fixed server deep sea losing its portal direction, causing potential issues with cargoship and chinook spawn directions
Added NPC and vehicle breakdown to deepsea.printentitycount
merge from naval_update/islands_navmesh_fix
merge from naval_update/boatAI_sync_optims
▇▍▅▉▅▊▇ █▄▋▍ ▍▋█ ▌▌▅▊▅▋▉▅▊▉ ██▉▉▇█▉▇:
- ▊▅▉▆▋▇▊▇▊_█▍▋▄▊ = ▌ █▉▄▍ ▋
- ▆▇▉▆_▇▊▄▋▄ = ▋ ▅▉▅▊ ▆
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
Updated test list to include all the latest naval entities
Exclude all boat building blocks from raiding tests (boat building blocks do not take damage from rockets)
█▇▉▌▄ ▊▉▌▆ ▋▅▆ █▊▅▉▉▋ ▅▋▋▌▌ ▋▉▄▅▋▊▄▉▄▄ ▇▋ █▋▊ ▊▇█▊ █▆▉ (▍▅▊▊▇▄ ▊▉▋ ▆▉█▌▆▄ ▉▌▅▆▆▅▆ ▅ ▍▋▋▌ ▅▌▆'▅ ▇▊ ▆▊▌ █▄▆▍ ▍█▇▄▆ ▍▍█▉▌ ▊▉ ▆▄█ ▊▍▋▍ ▊▆█ ▋█ ▅▅▌▉▊▅▄ ▋▌▆▆ ▊▍▄▊)
merge from naval_update/deep_sea/toast_fix
Floating city farm barge door now plays chainlink sounds
merge from naval_update/deep_sea
merge from naval_update/deep_sea
merge from naval_update/deep_sea
merge from naval_update/oilrig_boats
Fixed scientist boat groups accumulating near large oil rig after puzzle resets
Fixed boat scientist all sleeping when the boat driver dies
Fixed spawnislandhere, spawnghostshiphere and spawnfloatingcityhere commands not triggering EntityParentSettings
merge from hackablecrate_boats_fix
Reduced boat building UI scale
Fixed client/server serialized field mismatch in SteeringWheel and TreeManager
merge from naval_update/deep_sea