userFlaviencancel
branchrust_reboot/main/naval_updatecancel

192 Commits over 184 Days - 0.04cph!

6 Months Ago
Fixed oil rig world space canvas never being culled (has been stomped at some point) S2P both oil rigs
6 Months Ago
Codegen (ResetStaticFields stuff)
6 Months Ago
merge from deepsea_physicsbounds
6 Months Ago
merge from deepsea_portalloading_fix
6 Months Ago
Added log to help debugging the deepsea portal teleport position issue
6 Months Ago
Prevent createdeepsea from running if deepsea.enabled is false
6 Months Ago
merge from deepsea_leak_fix
6 Months Ago
merge from deepsea_disabled_fix
6 Months Ago
Convared the distance within players wake up boat scientist AI
6 Months Ago
ai.npc_spawn_on_deep_sea_islands default to false
6 Months Ago
Fixed server deep sea losing its portal direction, causing potential issues with cargoship and chinook spawn directions
6 Months Ago
Added NPC and vehicle breakdown to deepsea.printentitycount
6 Months Ago
merge from naval_update/islands_navmesh_fix
6 Months Ago
merge from naval_update/boatAI_sync_optims
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
6 Months Ago
Updated test list to include all the latest naval entities Exclude all boat building blocks from raiding tests (boat building blocks do not take damage from rockets)
6 Months Ago
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6 Months Ago
merge from naval_update/deep_sea/toast_fix
6 Months Ago
Floating city farm barge door now plays chainlink sounds
7 Months Ago
merge from deep_sea
7 Months Ago
merge from deep_sea
7 Months Ago
merge from deep_sea
7 Months Ago
merge from deep_sea
7 Months Ago
merge from naval_update/deep_sea
7 Months Ago
merge from naval_update/deep_sea
7 Months Ago
merge from naval_update/deep_sea
7 Months Ago
merge from naval_update/oilrig_boats
7 Months Ago
merge from oilrig_boats
7 Months Ago
Fixed scientist boat groups accumulating near large oil rig after puzzle resets
7 Months Ago
Fixed boat scientist all sleeping when the boat driver dies
7 Months Ago
Fixed spawnislandhere, spawnghostshiphere and spawnfloatingcityhere commands not triggering EntityParentSettings
7 Months Ago
merge from hackablecrate_boats_fix
7 Months Ago
merge from deep_sea
7 Months Ago
Reduced boat building UI scale
7 Months Ago
merge from deep_sea
7 Months Ago
merge from deep_sea
7 Months Ago
merge from deep_sea
7 Months Ago
Fixed client/server serialized field mismatch in SteeringWheel and TreeManager
7 Months Ago
merge from main
7 Months Ago
merge from naval_update/deep_sea
7 Months Ago
merge from deep_sea
7 Months Ago
merge from deep_sea
7 Months Ago
merge from main
7 Months Ago
merge from deep_sea
7 Months Ago
Set all ghost ship lights to important, trying to fix the flickering shadows
7 Months Ago
Manifest
7 Months Ago
Codegen
7 Months Ago
merge from main (lot of prefabs conflicting because of a manifest update on main, auto resolved all of them, went well)