861 Commits over 762 Days - 0.05cph!
merge from buildingprivilege_cache_fix
Fixed kickall command using the second argument instead of the first for the kick reason
merge from autoturret_servertick_optim
merge from autoturret_servertick_optim
merge from building_privilege_cache
merge from autoturret_servertick_optim
merge from windmill_height_fix
merge from windmill_height_fix
Removed debug log when setting the duration of a Timer Switch
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merge from ioentity_optims2
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merge from laserlight_green_fix
merge from sirenlight_culling_fix
Removed ItemInformationPanel.EligableForDisplay warning log
merge from horse2_fixes/handling
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merge from horse2_fixes/handling
merge from flamejet_optimisation
merge from flameturret_optimisation
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merge from fonts_fallback
merge from fonts_fallback
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merge from iocounter_settarget_fix
merge from ballista_mountchaining_fix
merge from playerlights_culling_fix
Tweaked motorbike LOD distances so it doesn't look bad half of the time in first person
Also increased the culling distance
Fixed clearinventory and refillvitals commands not working when ran from a bind
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merge from horse2_fixes/handling
merge from horse2_fixes/handling
merge from console_history_playerprefs
merge from doorcontroller_drain_fix
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Phrases update
Fixed double space in shield item descriptions
Fixed static ballista using the mounted ballista description
Fixed medieval sheet double door having two different tokens
Subtract
109698 - fix client parenting issue with thrown explosives (c4, satchels)
Fixed ItemModProjectileRadialDamage (explo ammo) only damaging doors
Removed ballista rotation speed log
merge from hero_ui_textsize
Removed combatlog 10s delay for admins and developers
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Fixed item store lumberjack prototype pickaxe name