746 Commits over 731 Days - 0.04cph!
merge from doorcontroller_fixes
Fixed IOEntity editor tool spawning wires with missing materials
merge from wire_slacking/optimisations
Fixed player deployed elevators not draining batteries (had no input set to main power slot)
Fixed IO hoses material fuckery again, unity didn't like the renames
Set the device ID config UI input field to alphanumeric, so it behaves like computer station and ignore any special characters
merge from wireisolation_fix
Fixed RF receiver gibs scale
merge from searchlight_fixes2
Fixed some IO prefabs missing their main power slot input
merge from wire_slacking/optimisations
Fixed small and medium non-animated neon signs culling issue
merge from serverevent_commands
merge from spawnview_command
Removed unused retro TC localization tokens
Pressing R to reset debug cam now reset roll immediately regardless of any camlerp value
merge from spawnview_command
Added another 0.25m to the seismic sensor range forgiveness, following CS
98678
merge from wire_slacking/optimisations
merge from wire_slacking/optimisations
Fixed demo recorder off-centered popup
merge from demorecorder_ui_improvements
merge from wire_slacking/optimisations
merge from demorecorder_ui_improvements
Merge from fluid_combinersplitter_fix
merge from electricalheater_fix
merge from electricalheater_fix
merge from io_seismic_sensor
merge from electricity_sideinputs_drain_fix
Minor change to the seismic sensor description
Updated large medkit description to include the 100% chance of recovery from wounded state
merge from electricity_power_fixes/2/doorcontroller
merge from electricity_power_fixes/2/doorcontroller
Merged doorcontroller_mergefix into main
Merged doorcontroller_mergefix into main
Fixed easter egg hunt missing phrases
Updated pipe tool and wire tool descriptions
Fixed upkeep resources cost texts being too large
Reverted ALT+F4 interception displaying safe zone warning