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5,635 Commits over 762 Days - 0.31cph!

1 Year Ago
Minor WireTool optim: don't run all the reconnect logic when clearing the wire
1 Year Ago
Fixed doors returning wrong total line anchors count
1 Year Ago
Fixed a pooling issue with destroyed doors not clearing their line anchors + minor code cleanup
1 Year Ago
merge from main
1 Year Ago
Fixed small and medium non-animated neon signs culling issue
1 Year Ago
merge from serverevent_commands
1 Year Ago
Compile fix
1 Year Ago
merge from spawnview_command
1 Year Ago
Removed console command descriptions truncation to max length 100, the UI already truncates them when theres no space left
1 Year Ago
Fixed spawnview command ignoring the debug camera roll
1 Year Ago
merge from main
1 Year Ago
codegen
1 Year Ago
Added 'triggerevent' server command to trigger any event by name (airdrop, cargo, patrol heli etc) Also added 'killallevents' to instantly kill any ongoing event
1 Year Ago
Removed unused retro TC localization tokens
1 Year Ago
Debug camera can now save any depth of field aper, blur, squeeze and barrel values
1 Year Ago
Pressing R to reset debug cam now reset roll immediately regardless of any camlerp value
1 Year Ago
merge from spawnview_command
1 Year Ago
Added 'spawnview' command to spawn entity at the position and orientation of the camera
1 Year Ago
Added another 0.25m to the seismic sensor range forgiveness, following CS 98678
1 Year Ago
merge from wire_slacking/optimisations
1 Year Ago
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1 Year Ago
Fixed line anchors fuckery again
1 Year Ago
merge from wire_slacking/optimisations
1 Year Ago
Resize the arrays if we're adding more than 18 points to the line (creative mode allows for 999 points)
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed demo recorder off-centered popup
1 Year Ago
merge from demorecorder_ui_improvements
1 Year Ago
Fixed borders not matching the game window size Disabled input field focus when checking auto fill Tweaked input field selection color
1 Year Ago
compile fix
1 Year Ago
merge from wire_slacking/optimisations
1 Year Ago
NotifyLOD component on hose prefabs
1 Year Ago
Code cleanup, comments
1 Year Ago
Fixed wire length calculation
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
Update line anchor using jobs
1 Year Ago
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1 Year Ago
merged main into wire_slacking/optimisations
1 Year Ago
merge from demorecorder_ui_improvements
1 Year Ago
Code cleanup
1 Year Ago
Reapplying 98635 after merging GameUI.Hud.prefab
1 Year Ago
merged main into demorecorder_ui_improvements
1 Year Ago
Minor UI tweaks
1 Year Ago
merged main into demorecorder_ui_improvements
1 Year Ago
Added a checkbox option to the recorder UI to auto fill demo names - If enabled, set to the last recorded demo name - If the name contained a number at the end, increment it by 1
1 Year Ago
Merge from fluid_combinersplitter_fix
1 Year Ago
Fixed fluid combiner gibs using fluid splitter material, updated destruction sound
1 Year Ago
Fixed fluid combiner and fluid splitter snapping issues, also adjusted their deploy volumes