userFlaviencancel
reporust_rebootcancel

6,873 Commits over 882 Days - 0.32cph!

1 Year Ago
Changed a few occurrences of ToolTip text setters to use the new SetPhrase method when possible
1 Year Ago
Added a SetPhrase method for tooltips so they're acting similar to RustText Changing language or setting its phrase will now update its content
1 Year Ago
Cleaned up Phrases update code Added a button to rebuild engine.json without uploading to crowdin
1 Year Ago
Fixed Phrases update not catching everything as expected We were missing: - Phrases nested in struct collections - TokenizedPhrase It caught quite a lot of new strings, particularly tutorial texts
1 Year Ago
Monument markers converted to RustText Added PermanentMarker TMP fontasset
1 Year Ago
Localized dropdowns "Unknown" option
1 Year Ago
Localized active boosts tooltip (teas)
1 Year Ago
Added LanguageSwitcher editor tool to switch current language in edit mode
1 Year Ago
merge from main
1 Year Ago
Increased the wallpaper spray can use distance from 3 to 5 meters
1 Year Ago
Fixed BuildingBlock.CanSeeWallpaperSocket NRE
1 Year Ago
Fixed loading screen ping warning formatting
1 Year Ago
merge from main
1 Year Ago
Added --main container too
1 Year Ago
Added wallpaper pack icon
1 Year Ago
Fixed deployables being placeable on the digital clock
1 Year Ago
Changed GCO category to Weapons
1 Year Ago
merge from main
1 Year Ago
More null checks in WallpaperPlanner.OnFrame
1 Year Ago
merge from main
1 Year Ago
merge from store_wallpaper_page
1 Year Ago
Wallpaper pack naming
1 Year Ago
merge from main
1 Year Ago
Localized missing strings in the sunburn page
1 Year Ago
Re-enabled layout masks
1 Year Ago
Fixed female underwear missing parts
1 Year Ago
'clearinventory' command can now take container names as arguments: --belt --wear --backpack Examples: 'inventory.clearinventory Jim --belt --backpack ' = clear Jim's belt and backpack content 'inventory.clearinventory --belt' = clear your own belt content
1 Year Ago
Restored normal scale, glossiness and occlusion scale sliders range to 0-2
1 Year Ago
Fixed wanted poster assign UI NRE
1 Year Ago
merge from digitalclock (new sounds)
1 Year Ago
Added a command to generate the grid with custom size and spacing values NRE fixes
1 Year Ago
Implement tile art, each layer has a different color
1 Year Ago
merge from main
1 Year Ago
More work on a built-in copy pasting tool: You can now set two positions to select entities, forming a boundary for precise selection Added a basic set of commands running on your current selection like save, cut, kill, print, cancel (very wip)
1 Year Ago
merge from main
1 Year Ago
merge from preventbuilding_dungeons_fix
1 Year Ago
Revised my AttachedMonument field change so we don't lose any already assigned monuments
1 Year Ago
Flagged all underwater labs prevent building volumes to auto find their MonumentInfo Fixes barricades deployable in Underwater Labs
1 Year Ago
PreventBuildingMonumentTag can now get its MonumentInfo at runtime using TerrainMeta.Path.FindClosest This will allow prevent building volumes from monument not running S2P (like underwater labs) to get their MonumentInfo assigned correctly
1 Year Ago
merge from itempool_fix
1 Year Ago
Fixed items not resetting their flags when entering the pool, fixes the cooking icon appearing on recycled items also reset contents and parent ItemContainer for safety
1 Year Ago
Fixed refillvitals command showing a water damage indicator on screen, game is fixed
1 Year Ago
'refillvitalsall' command now includes spawned bots Codegen
1 Year Ago
Restored WallpaperPlanner OnFrame null checks removed in 103779
1 Year Ago
merge from wallpaper
1 Year Ago
Fixed wallpaper construction possible mismatch when the current placement is invalid
1 Year Ago
Allow SkinViewer to work without an ItemDef if we specified a prefab resource path This allows item-less store items to work (underwears or dances for example)
1 Year Ago
Sunburn swimsuit framing
1 Year Ago
merge from main
1 Year Ago
'refillsvital' command can now take multiple player names as arguments (leave blank to target yourself like before) Added 'refillvitalsall' to heal every active players on the server