branchrust_reboot/maincancel

34,695 Commits over 4,474 Days - 0.32cph!

9 Years Ago
Some animal tweaks.
9 Years Ago
admire anim updates
9 Years Ago
Fixed fog not always being disabled in caves
9 Years Ago
vm admire updates
9 Years Ago
skin approval added tooltip to loot panel showing number of blocks and upkeep rate removed upkeep from garlands (lol) time for blocks to decay increased by 30% (good) decay tiers increased by 50 blocks (cheaper decay)
9 Years Ago
Adjusted navmesh obstacles on foundations and high walls.
9 Years Ago
admire fixes
9 Years Ago
fixed clipping on flashlight attack animations
9 Years Ago
added throwable flares NRE checks for TC added worldmodels for flare/flashlight flare/flashlight loot tables
9 Years Ago
GUID flare fixes
9 Years Ago
Fixed door garland collider (blocking movement on the floor above it) Fixed door garland entity bounds
9 Years Ago
Fixed ladder hatch culling bounds
9 Years Ago
Culling.env convar update
9 Years Ago
fixed nailgun LOD error
9 Years Ago
Potential fix for false culling negatives at certain resolutions
9 Years Ago
skin approval
9 Years Ago
Added core/generic SRM packing variant
9 Years Ago
Fixed culling frame delay in fov changes
9 Years Ago
Tool cupboard correctly destroyed if construction below no longer exists Tool cupboard can no longer be fully submerged inside world layer (rocks)
9 Years Ago
Shelves correctly destroyed if construction below no longer exists
9 Years Ago
tweaked animations and special fx for lr300 / m249 / m92
9 Years Ago
Third person melee weapon swing sounds
9 Years Ago
merge from jan_hapis_savas
9 Years Ago
Save++ Network++ Xmas event disabled
9 Years Ago
Hapis tweak
9 Years Ago
Hapis cave fix
9 Years Ago
skin approval
9 Years Ago
merged from ai behaviour
9 Years Ago
Compile fixes
9 Years Ago
more robust against NRE in ai behaviour.
9 Years Ago
Subtracting ai behaviour 24661 24660 24659 (Server instability)
9 Years Ago
Another stab at scientists
9 Years Ago
Any entity can use sockets, not just building blocks (presumably breaking everything)
9 Years Ago
Optimized elevator volumes (server perf)
9 Years Ago
Fixed layer on elevator volumes
9 Years Ago
Deleted ocean clutter prefabs (unused)
9 Years Ago
Moved xmas event meta file
9 Years Ago
Gibbable.DoPrepare error message tweaks
9 Years Ago
Fixed build warnings
9 Years Ago
Fixed small build log typo
9 Years Ago
Throw exception and fail the build when skinnable item name is incorrect
9 Years Ago
Facepunch.Steamworks meta files
9 Years Ago
Merged in from ai behaviour 3.
9 Years Ago
Fixed building ID regression on newly created buildings (changeset 24670)
9 Years Ago
Subtracting AI behaviour 24668, 24684 (performance issues)
9 Years Ago
Minor Hapis fixes
9 Years Ago
Weather (currently only fog) is randomized every 18 hours, fades over 6 hours Fixed washed out sky around noon in temperate and arid biomes Network++
9 Years Ago
Fixed stars being occluded by atmosphere fog at night Slightly darker sky at midnight
9 Years Ago
Road grass decor aligns to normal
9 Years Ago
EAC SDK update