branchrust_reboot/maincancel

38,688 Commits over 4,536 Days - 0.36cph!

1 Hour Ago
Merge from editor_jump_hitch
4 Hours Ago
merge from automated_testing
5 Hours Ago
Fix oversized landmines - worldmodel optimisation changed the shared mesh import scale from 0.5 (this was changed 4 years ago) to 1, doubling placed mines. Halved all four LOD meshes in Blender and re-exported to restore the original size whilst keeping the import scale 1.
6 Hours Ago
merge from ent_nre_fix
6 Hours Ago
merge from 2Cave2Furious
6 Hours Ago
merge from arrow_collision_fix
Today
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Merge from itemdesc_alignment_fix
Merge from headitem_overlays_fix
Today
Fix bullet and arrows sometimes passing through oilrig scientists upper body, or/and registering headshots when shooting the legs
Today
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Today
merge from BBQRadialMenu
Today
merge from MetalDetector_WorldmodelBulb
Today
merge from LightHouseReverbFix
Today
merge from 3p_weapon_double_sounds_fix
Today
merge from 2026_worldmodels
Today
merge from wooden_loot_crate_gib_fix
Today
merge from hqm_collectable_scale
Today
merge from arrow_breaking_fix
Today
merge from holsteredwep_chest_armour_fix
Today
merge from locomotive_bell_fix
Today
Merge from render_pipeline_testing
Yesterday
Merge from playerboat_wheel_codelock_change
Yesterday
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Yesterday
Merge from directional_armour_changes
Yesterday
merge from misc_error_cleanup
Yesterday
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Yesterday
merge from cookingworkbench_stopping_fix
Yesterday
merge from automated_testing
Yesterday
Merge from vehicle_panel_nre_fix
Rin
Yesterday
merge from bee_grenade_visual_fixes
Rin
Yesterday
merge from paintballgun_colourequipfix
Rin
Yesterday
merge from chandelier_optimization
Rin
Yesterday
merge from rifle_show_lod_animevents_update
Rin
Yesterday
merge from candy_inventory_fix
Rin
Yesterday
merge from ornate_horse _mask_fix
Rin
Yesterday
merge from worldmodel_sep_fixes
Yesterday
Merge from lod_preview
Yesterday
merge from cookingworkbench_stopping_fix
Yesterday
merge from smart_alarm_deployment_fix
Yesterday
merge from server_occlusion_wait_and_integrate_pairs
Yesterday
Fix server stall caused by dtRaycast infinite loop, bump nav version so we can ditch the saves with degenerate polys
Yesterday
merging 3p arrows not hiding fix
Yesterday
Unfucking ifdefs
2 Days Ago
Enabled graphics jobs on Mac Switched graphics jobs to Split
2 Days Ago
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2 Days Ago
Fix compile error with url in "none" compile mode
2 Days Ago
merge from ai_hotfixes_for_monument_blocker_patch
2 Days Ago
Subtract 163412 new_navmesh_fixes
2 Days Ago
merge from medical_honey_bandage