174 Commits over 244 Days - 0.03cph!
Fixed paddling and above ground pools showing power usage 0
Fixed new modded prevent building prefabs not working as intended, because of
103805
merge from clearinventory_improvements
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
Restored server browser search bar text size
merge from repairbench_icons
Added wallpaper pack icon
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merge from store_wallpaper_page
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merge from digitalclock (new sounds)
merge from preventbuilding_dungeons_fix
Fixed refillvitals command showing a water damage indicator on screen, game is fixed
'refillvitalsall' command now includes spawned bots
Codegen
Restored WallpaperPlanner OnFrame null checks removed in
103779
'refillsvital' command can now take multiple player names as arguments (leave blank to target yourself like before)
Added 'refillvitalsall' to heal every active players on the server
Fixed mixing table "X seconds remaining" wrong decimal formatting (introduced in 103559)
merge from doorcontroller_pickup_door_fix
Fixed CUI InputField font loading, Texts and InputFields now share the same font loading code
Fixed upkeep time vital NRE
Fixed community UI font loading (introduced by 103397)
Changed the way we load the default font so changing its path won't break CUI anymore
Fixed spraycan menu not interactable
Fixed building error messages popping up when starting to place high walls on a valid position
Converted HitTest ignoredType to a list, so we can pass multiple types to ignore at once
Spraycan sprays won't block interactions anymore unless you're holding a water jug or water bucket with water in it
re-applied
103433 and fixed font merge issues
substracted
103433 (fonts are bricked for some reasons)
merge from preventbuilding_moddingprefabs
Fixed misplaced profiler sample in Construction UpdatePlacement
didn't save the wallpaper protection values