userGarry Newmancancel

19,633 Commits over 4,018 Days - 0.20cph!

4 Months Ago
Initial commit Baseline from walker Rename Fix cloud references
4 Months Ago
Remove notion of installing cloud assets as preview Cloud assets are either on disk or not, this preview state confuses stuff without any real benefit. The important thing is that the references get stored in the assets - which they're not going to if we're not installing the cloud assets. Asset picker previews cloud sounds Call OnAssetHighlighted when highlighting cloud assets in picker Add (hidden) to cloud packages that are hidden Preview sounds when clicking on them in cloud browser Get rid of the package download notice (if we want this, we have to find a less abrasive way)
4 Months Ago
Cache looking up types by name
4 Months Ago
Should fix editor startup error
4 Months Ago
Fix video background color random
4 Months Ago
Python
4 Months Ago
Fix warning
4 Months Ago
Asset browser supports multi asset selection [CustomEditor] supports properties marked with [Editor( "editorname" )] Converted OrganisationProperty to OrganisationControlWidget Fix button with no icon padding Fix NRE in attachments Model preview better guess if it's a viewmodel Can multiple select and right click assets to batch publish, and select an org Ident maxlength increased to 64
4 Months Ago
python weapon
4 Months Ago
Update asset metas
4 Months Ago
Increase max ident size Add warning bar when package is unreleased
4 Months Ago
Fix Project.EditUrl wrong link Fix asset browser showing compiled alt files of files we have the source to Play asset sound when clicking on asset
4 Months Ago
Add props scene to rust content
4 Months Ago
Tweaked editor startup, don't pop up this cloud progress window, compile assets faster Shorten "Group with new GameObject"
4 Months Ago
Add prefab.clone gameobject.clone Tweak times
4 Months Ago
Clear/return frameAttributes when we're done Rename FrameAttributes to ViewAttributes
4 Months Ago
Tracers, mp5
4 Months Ago
Add Component.ITemporaryEffect, add it to particleeffect, particleemitter, soundpoint make RenderOptions.Apply public
4 Months Ago
Weapon wip Reduce player slide down slopes Ue ITemporaryEffect Multiplayer fixes
4 Months Ago
new Model.Attachments API Remove Log.Info in AssetBrowser Add CreateAttachments property to ModelRenderer Simplify skeleton bone rendering
4 Months Ago
Remove PlayerController Cleanup
4 Months Ago
Category tables Remove legacy facets Move license from edit Can edit facets/categories again Update facets for search
4 Months Ago
Update PackageTags table when tags change News page tidy
4 Months Ago
If setting local transform to default, set it to Transform.Zero Add Texture.CreateFromSvgSource PlayerController: Fix hiding other players bodies PlayerController: Tweak how body rotation works, clamp rotation to always be within RotationAngleLimit vs eye angles PlayerController: Only apply "viewer" tag to render body if set Svg's have mips, can keep aspect ratio Fix warning
4 Months Ago
Fix player body visibility Make player body always try to face the way we're looking
4 Months Ago
Fix exception in Asset.ReadJson() Fix NRE in GetBoneObject() when using the wrong name
4 Months Ago
Fix HUD inventory not ordered properly
4 Months Ago
Clean that up, we can just use the Renderer to get the body
4 Months Ago
Tags tables Category table Package update Remove deprecated packages
4 Months Ago
Add ThirdPersonBody to Camera Feature Merge pull request #3 from Retroeer/main Add ThirdPersonBody to Camera Feature
4 Months Ago
Add more optional functions to IPressable, for hovering and update Slow down default player turn speed PlayerController camera can be moved left/right PlayerController has "use"ing built in
4 Months Ago
Move Pressing to PlayerController
4 Months Ago
Latest playercontroller Slow down default rotation speed Remove unused Clean up Consolidate
4 Months Ago
HelpUrl for PlayerController HelpUrl adds (?) button to component header, fixed component header rebuilding multiple times
4 Months Ago
Player insight charts use new daily data
4 Months Ago
Maintain daily package stats
4 Months Ago
When creating a component, if the typename has a conflict, then prioritize the type that exists in addon code PlayerController component Player Controller prefab
4 Months Ago
Fix FloatControl shitting itself when it's nullable Fix exception when deleting a component Make ClothingContainer more useful
4 Months Ago
Dresser scene + component
4 Months Ago
Add Vector3.SmoothDamped, Vector3.SpringDamped Add HeaderAttribute, SpaceAttribute , HelpUrlAttribute Keep General feature first always Add ParticleModelEmitter Add ParticleTextRenderer Add SceneVolume system Seal up some classes Add DspVolume
4 Months Ago
Use Vector3.SpringDamped for the camera
4 Months Ago
Update PlayerController Create particle.text.scene All of these are in engine now
4 Months Ago
Update dof on camera Camera tweaks Rename BodyController to PlayerController This is the last time I rename it I swear Move camera controls Don't do camera move effects in third person Add MoveMode.UpdateMove, move modes control their own wish velocity now Refactor
4 Months Ago
Make FocusRange use world coords, expose quality, simplify coc algo
4 Months Ago
Store pages, checkout
4 Months Ago
Fade out items you don't own in avatar scene
4 Months Ago
Steam inventory service
5 Months Ago
Add SteamItemDefinitionId to Clothing
5 Months Ago
Pass cancelation token here Item editing Download item json
5 Months Ago
Steam Items table Steam items section