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8,237 Commits over 2,649 Days - 0.13cph!

11 Years Ago
Windows Build 221
11 Years Ago
Windows Build 220
11 Years Ago
Windows Build 219
11 Years Ago
Windows Build 218
11 Years Ago
Windows Build 217
11 Years Ago
Windows Build 216
11 Years Ago
Windows Build 215
11 Years Ago
Windows Build 214
11 Years Ago
Windows Build 213
11 Years Ago
Windows Build 212
11 Years Ago
Windows Build 211
11 Years Ago
Windows Build 210
11 Years Ago
Windows Build 209
11 Years Ago
Windows Build 208
11 Years Ago
Windows Build 207
11 Years Ago
More work queue optimizations
11 Years Ago
inGroundPathQueue = true
11 Years Ago
Workqueue profiling
11 Years Ago
Physics performance tweaks Fixed campfires not dealing damage properly
11 Years Ago
Windows Build 206
11 Years Ago
Windows Build 205
11 Years Ago
time and physics convars for server owners
11 Years Ago
Stability performance vars Workqueue insight
11 Years Ago
Player prefab performance test
11 Years Ago
Temporarily preventing sending network update on stability var change
11 Years Ago
Entity list Entity stats
11 Years Ago
Setting up console window to host other developer tools
11 Years Ago
Another IsNaNOrInfinity check in AILocomotion
11 Years Ago
WorkQueue performance tweak
11 Years Ago
UpdateSurroundingsQueue profiling
11 Years Ago
globalchat enabled by default More server console tweaks/fixes
11 Years Ago
Tweaking console newline behaviour
11 Years Ago
Don't load entities with NAN/Infinity positions, warn on it Tweaked WorkQueue warning times Show stats in server console
11 Years Ago
Guards against NaN/Infinity vectors and added warnings
11 Years Ago
Don't re-network updated stability value unless it changed
11 Years Ago
Spawned entities send a creation message immediately
11 Years Ago
Fixed player models not aiming up/down
11 Years Ago
Properly named queue time warnings
11 Years Ago
Splitting up Cl_BasePlayer into partials Fixed fall damage Rebuilt plugins
11 Years Ago
Fixed missing smoke materials on cargo plane and torch
11 Years Ago
Windows Build 204
11 Years Ago
Windows Build 203
11 Years Ago
Windows Build 202
11 Years Ago
Reverted to previous lidgren version
11 Years Ago
Fixed startup error in buildingtest Fixed guns making now shoot effects Fixed entity disable broken logic Converted weapon worldmodels to the new ShadowOnly stuff Limting error reporting to 5 per minute Fixed NRE when getting pingTime Fixed deploy guide NRE Fixed "Ignore collision failed" warnings Fixed NRE and warnings in new console system
11 Years Ago
Fixed fog shader on windows Tweaked entity network rates Fixed logic error in DamageTypes
11 Years Ago
Windows Build
11 Years Ago
Updated builder to use b18
11 Years Ago
Made the work queue class generic Fixed stability system huge freezes Warn if loading an entity takes too long
11 Years Ago
Windows Build