userGarrycancel

6,606 Commits over 2,192 Days - 0.13cph!

10 Years Ago
A lot of the values on BasePlayer don't need to be serialized (I don't know if that saves us anything)
10 Years Ago
10 Years Ago
Fixed lootpanel missing references
10 Years Ago
Fixed moonwalking
10 Years Ago
Fixed stone hatchet invisible in workshop
10 Years Ago
Item store auto pricing (based on age)
10 Years Ago
New skins
10 Years Ago
Fixed attachments
10 Years Ago
Vessel fix
10 Years Ago
Fixed pickup menu difficulty
10 Years Ago
Fixed connection queue exploit Network++
10 Years Ago
Cleanup
10 Years Ago
10 Years Ago
10 Years Ago
10 Years Ago
10 Years Ago
Upper/Lower Defaults
10 Years Ago
Default holdtypes
10 Years Ago
Fixed aiming signal insanity
10 Years Ago
spear, torch, melee, rifle
10 Years Ago
bota, grenade, bandage, bow, construction, pistol
10 Years Ago
10 Years Ago
sleeping/wounded, cleanup,
10 Years Ago
10 Years Ago
Merged updated player animation rig
10 Years Ago
Fixed missing scripts in some prefabs
10 Years Ago
10 Years Ago
server error fix
10 Years Ago
scene 2 prefab
10 Years Ago
Fixed gesture warning
10 Years Ago
Implemented Network.Read.Seek
10 Years Ago
Fixed AnimatedBuildingBlock.PutAnimatorToSleep errors
10 Years Ago
Fixed wounded/sleep anims
10 Years Ago
Player anim tweaks
10 Years Ago
Fixed NREs
10 Years Ago
10 Years Ago
Player anim fixes
10 Years Ago
Fixed player model standing up after crouch throwing Fixed player model sometimes sitting on the floor when changing hold types while in a transition
10 Years Ago
Possible skin fix
10 Years Ago
Steam Skin server debug
10 Years Ago
Steam Skin server debug
10 Years Ago
10 Years Ago
10 Years Ago
10 Years Ago
Temporary skin fix
10 Years Ago
Theoretical "real" fix for skins issue
10 Years Ago
Steam SDK update
10 Years Ago
Updated facepunch.steamworks to latest
10 Years Ago
Back to temporary fix for skins not working
10 Years Ago
Real temporary skin fix this time